Rainbow Six Lockdown impressions?
I just picked up Lockdown last night. I played a little bit of the single and multiplayer gametypes and I really enjoyed both.
It's been so long since I played the previous R6 games that I can't really compare them with Lockdown. Honestly, from what I remember of the previous games, I'm a little disappointed with Lockdown's graphics. I could just be remembering wrong though.
The multiplayer game is what I spent most of my time playing last night. The highlite of multiplayer is the new PEC mode. You create your online character, specify your character's role, and then play some games. As you play, you earn money to buy/repair equipment and points to level up your character. As your character advances in levels, you can assign attribute points to a variety of skills. You start out with three basic skills and from what I can tell, other skills unlock as you advance. The level and skills also affect which items you can buy.
The character class types can also create some awesome squad based games as long as squads coordinate well, work as a team, and have everyone operate each character's role.
For example, I played a game last night where I was the medic, there was 1 engineer, and 1 commando. We were in a room with two doors. The engineer first placed charges by one door and we all exited the other door. The commando exited first and was hit by someone waiting outside. He fired a couple of shots wounding the enemy as he backed into the room. I healed him and then we both exited and took out the opponent. We were both injured again, so I was able to heal us. Meanwhile, the other enemies were trying to circle behind us through the other door in order to take us by surprise. Fortunately the engineer's proximity charge took them out and we won the round.