Avesther
New Member
I am very frustrated, steaming mad frustrated. And I am not the only one. My frustration is not limited to any single person in the guild, any group of persons in the guild, or the guild leadership. My frustration is, this is the goal and that goal hasn't been reached, as a matter of fact, the first step towards that goal hasn't been reached. I'm to the point that if I don't vent, I'll simply walk away. I think by venting, we will have a chance of discussion and time of prevention rather then complete shock to find out that Redeemed is down another healer. If any of these seems to speak to anybody personally, it most likely is and you aren't the only one it is speaking to.
Progression is not about loot. And everybody in the guild who says "Man I wish I had X loot from Y boss in Z instance" when we haven't even downed the first boss in D instance, shut up. I'm tired of hearing about it. If you said it once in a blue moon, thats one thing, thats wishful thinking, that could be chalked up to gear planing, but I hear about it every time I'm on and I'm tired of it and I am not the only one tired of hearing about it. I too dream of items that are on the horizon but I work to keep my attention on the hear and now. Progression in this guild is not about loot that you may get, it is supposed to be about getting together with fellow believers and friends and over coming challanges and exploring new content together.
I want to see what beyond the first few bosses in TK, I want to see whats beyond Lurker, I want to see more of ZA, I want to see Hyjal and the Black Temple. I want to see the phat lewtz and what people will get and how they will use it, but to focus on that as much as I have seen is deeply disturbing. Less focus on lewt, more focus on pew pew, heal heal, tank tank.
I'm frustated that when we finally get 25 people together to run a lurker not everybody is giving their 100%. If you get knocked back 100yards from Lurkers spout, asking why that happened is entirely innapropriate. I know for a fact that Quantam explained that aspect of the fight before even engaging, he even suggests that we all practice getting into the water and back out so that it becomes second nature. So the questioned asked should be "Why didn't you do what you were supposed to do when Quantam gave a 5 second warning on spout, or in lieu of that warning, when your boss mod said it was 5 seconds to Lurkers spout?"
When I click on you to heal you and I see that you have no or too few or inappropriate consumable buffs, I ask myself, why do I even bother. Everybody in a progression raid should have a battle - guardian elixir combo or a flask in lieu, a weapon buff and a food buff all appropriate to their role in the raid. I find the time to fish for golden darters or farm gold to buy the other consumables or the mats for the other consumables I require, I even beg Goblit to help me with them, you find the time to do the same. Or please, drop 250g in my mailbox per raid, and I'll do it for you. I'll be happy to share that gold with my partners, who would be Goblit to make what ever consumables she can for ya. But then, if you take the easy way out, I don't think you aught to be in the raid. Raiding is tough and people who look for shortcuts should be short listed to the cut from raiding list.
I'm also tired of seeing people not bandaging themselves assuming a heal is coming. In VR, if you take an arcane blast or on lurker, after getting out of the water, bandage yourself. We used to have a rule, if you don't have a bandage debuff on you after taking inconsistant damage (taking a random shadowbolt, or when the whole raid takes a specifically timed aoe damage), then you wouldn't get healed. In lurker, after getting out of the water, or after taking a geyser or a whirlwind, bandage yourself for crying out loud. If you don't have heavy netherweave bandage skill, go and get it, skill up your first aid.
Greens in raids. There are a few people still doing this. It bugged me when I lead MC and BWL, it bugs me even more as a simple participant. If you are in SSC\TK or ZA with greens, you are not bringing enough of your role to the table to ensure any hope of success for the group. There are alot of level 70 instances, and heroics and now, to some extent even Kara. Get geared up in them. Don't expect progression raids to get you from a green to a T5 or better epic. It is unfair because quite honestly, you have caused that raid to work extra hard to cover their own short comings and yours. I've also seen a few people with greens turn down invites to instances that have gear upgrades for them. Shame on you! I spent the time prepping for Kara, I spent thousands of gold getting tailoring to 375 from zero (dropped herbalism to pick it up) so I could have the PMC set, I ran instances until they were mind numbing upgrading all my green gear to the priests halloowed set or better if it could be found. Now there are daily instance and daily heroics, which, if you are looking for a healer to do, you'll have something to entice me and other healers and tanks with. Pick up the dungeon dailies, get into the dungeons and do them.
I am as frustrated at the lack of healers in this guild as the next guy. Do you honestly think it is fun running instance after instance, group quest after group quest and never getting to do the stuff I enjoy doing? So often I see three level 70's in guild asking for a healer to do three different things. I check the guild list and see that I'm the only healer not committed to something else. Instead of playing favorites, I'd much rather walk away from game, or log onto an alt that is no longer in the guild.
I see healers and tanks in the 60 to 69 range asking for help on an instance or some quests and their cries fall on deaf ears. Seriously, this guild has cancelled weeks and months worth of raids for want of tanks and healers and you ignore those people who are the ones who will get the raids up and going again? I've logged on to my rogue alt to help them, and when nobody in the guild is willing to give us two cents to the day, I've asked healers and tanks to start looking at PuGs. We are so down on healers and tanks it simply floors me. Speaking of healers:
Holy priests:
Mituba - Left the game
Icthus - MIA
Heavencent - MIA
Laraptor - Reduced time
Holy pallies:
Lukey - MIA
Chinatown - Left for greener pastures
Citgrad - MIA (Reduced time)
Champoflight - MIA
Brugalin - MIA
Resto Druids:
Miriallia - MIA
Gilga - Low playtime player
Wulf - MIA
We are missing 11 healers off the top of my head, we only have 7 progression raid healers available off the top of my head, thats over half the healing core gone. I'm sure somebody could list the tank situation and it too would be in dire straights.
Its 3am, I'm going to bed. So I'll end my rant here for know.
Pink items, edit 1
Progression is not about loot. And everybody in the guild who says "Man I wish I had X loot from Y boss in Z instance" when we haven't even downed the first boss in D instance, shut up. I'm tired of hearing about it. If you said it once in a blue moon, thats one thing, thats wishful thinking, that could be chalked up to gear planing, but I hear about it every time I'm on and I'm tired of it and I am not the only one tired of hearing about it. I too dream of items that are on the horizon but I work to keep my attention on the hear and now. Progression in this guild is not about loot that you may get, it is supposed to be about getting together with fellow believers and friends and over coming challanges and exploring new content together.
I want to see what beyond the first few bosses in TK, I want to see whats beyond Lurker, I want to see more of ZA, I want to see Hyjal and the Black Temple. I want to see the phat lewtz and what people will get and how they will use it, but to focus on that as much as I have seen is deeply disturbing. Less focus on lewt, more focus on pew pew, heal heal, tank tank.
I'm frustated that when we finally get 25 people together to run a lurker not everybody is giving their 100%. If you get knocked back 100yards from Lurkers spout, asking why that happened is entirely innapropriate. I know for a fact that Quantam explained that aspect of the fight before even engaging, he even suggests that we all practice getting into the water and back out so that it becomes second nature. So the questioned asked should be "Why didn't you do what you were supposed to do when Quantam gave a 5 second warning on spout, or in lieu of that warning, when your boss mod said it was 5 seconds to Lurkers spout?"
When I click on you to heal you and I see that you have no or too few or inappropriate consumable buffs, I ask myself, why do I even bother. Everybody in a progression raid should have a battle - guardian elixir combo or a flask in lieu, a weapon buff and a food buff all appropriate to their role in the raid. I find the time to fish for golden darters or farm gold to buy the other consumables or the mats for the other consumables I require, I even beg Goblit to help me with them, you find the time to do the same. Or please, drop 250g in my mailbox per raid, and I'll do it for you. I'll be happy to share that gold with my partners, who would be Goblit to make what ever consumables she can for ya. But then, if you take the easy way out, I don't think you aught to be in the raid. Raiding is tough and people who look for shortcuts should be short listed to the cut from raiding list.
I'm also tired of seeing people not bandaging themselves assuming a heal is coming. In VR, if you take an arcane blast or on lurker, after getting out of the water, bandage yourself. We used to have a rule, if you don't have a bandage debuff on you after taking inconsistant damage (taking a random shadowbolt, or when the whole raid takes a specifically timed aoe damage), then you wouldn't get healed. In lurker, after getting out of the water, or after taking a geyser or a whirlwind, bandage yourself for crying out loud. If you don't have heavy netherweave bandage skill, go and get it, skill up your first aid.
Greens in raids. There are a few people still doing this. It bugged me when I lead MC and BWL, it bugs me even more as a simple participant. If you are in SSC\TK or ZA with greens, you are not bringing enough of your role to the table to ensure any hope of success for the group. There are alot of level 70 instances, and heroics and now, to some extent even Kara. Get geared up in them. Don't expect progression raids to get you from a green to a T5 or better epic. It is unfair because quite honestly, you have caused that raid to work extra hard to cover their own short comings and yours. I've also seen a few people with greens turn down invites to instances that have gear upgrades for them. Shame on you! I spent the time prepping for Kara, I spent thousands of gold getting tailoring to 375 from zero (dropped herbalism to pick it up) so I could have the PMC set, I ran instances until they were mind numbing upgrading all my green gear to the priests halloowed set or better if it could be found. Now there are daily instance and daily heroics, which, if you are looking for a healer to do, you'll have something to entice me and other healers and tanks with. Pick up the dungeon dailies, get into the dungeons and do them.
I am as frustrated at the lack of healers in this guild as the next guy. Do you honestly think it is fun running instance after instance, group quest after group quest and never getting to do the stuff I enjoy doing? So often I see three level 70's in guild asking for a healer to do three different things. I check the guild list and see that I'm the only healer not committed to something else. Instead of playing favorites, I'd much rather walk away from game, or log onto an alt that is no longer in the guild.
I see healers and tanks in the 60 to 69 range asking for help on an instance or some quests and their cries fall on deaf ears. Seriously, this guild has cancelled weeks and months worth of raids for want of tanks and healers and you ignore those people who are the ones who will get the raids up and going again? I've logged on to my rogue alt to help them, and when nobody in the guild is willing to give us two cents to the day, I've asked healers and tanks to start looking at PuGs. We are so down on healers and tanks it simply floors me. Speaking of healers:
Holy priests:
Mituba - Left the game
Icthus - MIA
Heavencent - MIA
Laraptor - Reduced time
Holy pallies:
Lukey - MIA
Chinatown - Left for greener pastures
Citgrad - MIA (Reduced time)
Champoflight - MIA
Brugalin - MIA
Resto Druids:
Miriallia - MIA
Gilga - Low playtime player
Wulf - MIA
We are missing 11 healers off the top of my head, we only have 7 progression raid healers available off the top of my head, thats over half the healing core gone. I'm sure somebody could list the tank situation and it too would be in dire straights.
Its 3am, I'm going to bed. So I'll end my rant here for know.
Pink items, edit 1
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