Corpfox
Active Member
Scout
- If hit from a Soldier's Rocket or Demoman's Sticky/Grenade, and thrown in the air, you can still do a Double Jump to avoid their next attack/hit.
- You can also do Double Jump after you've used the Force-A-Nature.
- Try to get behind enemy lines without being seen and attack them from behind. Makes great caps, especially with Snipers, Engineers and Medics.
- Don't reload your, Force-A-Nature when you've used 1 shell.
- If the only 1 left alive from your team, try to harass them, for your teammates to respawn.
- If hit from a Soldier's Rocket or Demoman's Sticky/Grenade, and thrown in the air, you can still do a Double Jump to avoid their next attack/hit.
- You can also do Double Jump after you've used the Force-A-Nature.
- Try to get behind enemy lines without being seen and attack them from behind. Makes great caps, especially with Snipers, Engineers and Medics.
- Don't reload your, Force-A-Nature when you've used 1 shell.
- If the only 1 left alive from your team, try to harass them, for your teammates to respawn.