Multiple Guilds: A Banking System Loophole?

Taran

New Member
I don't know about anyone else, but I can see the need for expanding my available slots to hold all the drops we will be getting in GW2. On top of that, crafting is going to require lots of space, too. Its great that we have a place for materials, but when we craft a "component" there's not designated slot for it. And that takes up bank space.

So how do we get more bank slots? Yes, there are expansions for banks available in the Gem Store. But I got to thinking about a technique used in some other MMOs where a player created a "Bank Toon". That character really did nothing except hold goods, maybe sell excess, but really didn't adventure anywhere.

But that's because those other MMOs only allowed one character per guild. In GW2, ArenaNet allows players to be part of multiple guilds, but only represent one guild at a time. Multiple guilds are possible.

I have not played around with the guild stuff, but I assume that every guild has a guild bank of some kind. And if one temporarily switches influence to their "bank", that guild can expand the guild bank by three ranks due to influence.

So does that mean you can have EACH of your characters start his/her own guild just for the guild bank access, not representing those guilds, and still be part of LoE and represent LoE? Such as creating a "Bank of (insert character name)" Guild?

If so, it seems it would be cheaper than say "purchasing" 30 bank slots which only opens a few slots for all your characters at 600 gems as opposed to 1 silver for a guild (which can be expanded to 50 slot bank for 1,000 influence @ two days of work, expanded by 100 more slot for 5,000 influence, and even 100 more slots for 10,000 influence for a total of 250 slot bank).

And I don't know if this is possible, but maybe, since a character can be part of multiple guilds, maybe that character can "purchase" multiple guilds, too. 250 bank slots per guild and so on and so on and so on for as many as are needed without having to purchase or spend any gems.

We probably won't need extra bank slots at the beginning, but rather further into the game. So when we have high level characters out busy crafting, each character can have a dedicated bank of 250 slots not counting any bags or bank slots purchased from the Gem Store.

Just something to think about.
 
The only caveat would be getting the influence to first, unlock the guild bank, then to actually build the guild bank, and then expand it. While LoE can get that total number of influence within a single day, it would take a couple weeks alone in build time to actually build it all. With a one man-guild, it would take some serious playtime to accumulate all that influence plus the build-time. Guilds don't start off with a guild bank.

It's an idea to get extra storage, but I don't think it's practical as you would be spending all your playtime in your own guild trying to get influence rather than in your real guild.
 
In DAoC Rift & Wow, I had alts just for storing & sending stuff needed for crafting...

Speaking of, will we have a Forum page just for crafting needs & wants? Might come in handy :D
 
Yea, once we figure out how exactly it'll all work out and I can get a couple members to step up and be officers to organize it all we'll get something nice :)
 
I don't do loopholes. I'll buy gems and get more storage. To much bad feeling trying to go outside the bounds for personal gain.
 
Didn't mean to hurt anyone's feelings by my word choice.

Anet has said that the Gem Store is for convenience, not 'pay to win'. Yes, its more convenient to pay for bank slots. But if you don't have a fat wallet or your budget is an issue, then hope is not lost. Anet has provided players a way to increase their bank size IF they are willing to invest time in the game to gain the influence necessary through additional guilds.

Nothing shady was meant by the description. It was purely an economic way for the poorer players to not get left out that Anet has intentionally left in the game.
 
If ANet approves and allows it, then go for it. I know many players here are seasoned veterans of many games. Others like me are not. The wording seemed very shady to me, but may have been commonplace for you. Thanks for clearing that up.

I like to trust my leadership to stay on the straight and narrow. Never ever lead us off that path, ok?

/salute
 
Back
Top