I finally found an Ele build where i can stay alive,do fairly decent damage,give buffs and remove conditions from me and allies.
i tryed it out earlier (lacking 15 trait points due to being Lv65) and i was able to solo a veteran and constantly keep my health up.
so i wanted to share the build incase anyone else is struggling with keeping their Ele alive long enough to Lv up.
(at bottom of build there will be a build link and a video showing where i got it from and you can decided for yourself if you like it)
enjoy!
Weapons: Dagger/Dagger
Sigils: Sup sig of Battle and Corruption)
Armor: (Power/Toughness/Healing)
Runes: Sup Runes of the Fighter (Power and toughness + 20 seconds of might when using a healing skill)
Accessories: Sapphire (Power,Healing and Toughness)
Traits:
Air: 10 (I) Aura's grant fury and swift when applied (water #4 , Air #3)
Water: 30 (III) cond remove for u and allies, (V) Cantrips cause regen and vigor, (XI) regen's remove cond's on you and allies
Arcana: 30 (V) gives boons to u and allies on attune swapping, (VI) 33% chance gain vigor from crit's, (XI) Attune-base spell when u dodge.
Slot skills:
HEALING:
6: Signet of Restoration (heals when u cast, and gain 20 seconds of might from runes of fighter)
NOTE: for underwater Glyph of elemental harmony
UTILITIES: (with this build all utilities grant regen which is free healing)
7: Cleansing fire = breaks stun and gives regen and vigor
8: lightning flash = teleport away from danger and gain regen and vigor
9:mist form = 3 seconds of invulnerability plus regen and vigor
ELITE
0: Glyph of Elemental (keeps pressure on you at a minimum for tough spots)
NOTE: Tornado can also be used (so far it seems to be a matter of personal choice)
Build Link:
http://gw2skills.net/editor/?fEAQJAoYhMmibzR5gjDAkHnYCLiCPUeMTO2A;TgAqtMbJ2yulbL5WjFmiA
Youtube video of Build in action via a dungeon
http://youtu.be/w7ug_lVhE_c
i tryed it out earlier (lacking 15 trait points due to being Lv65) and i was able to solo a veteran and constantly keep my health up.
so i wanted to share the build incase anyone else is struggling with keeping their Ele alive long enough to Lv up.
(at bottom of build there will be a build link and a video showing where i got it from and you can decided for yourself if you like it)
enjoy!
Weapons: Dagger/Dagger
Sigils: Sup sig of Battle and Corruption)
Armor: (Power/Toughness/Healing)
Runes: Sup Runes of the Fighter (Power and toughness + 20 seconds of might when using a healing skill)
Accessories: Sapphire (Power,Healing and Toughness)
Traits:
Air: 10 (I) Aura's grant fury and swift when applied (water #4 , Air #3)
Water: 30 (III) cond remove for u and allies, (V) Cantrips cause regen and vigor, (XI) regen's remove cond's on you and allies
Arcana: 30 (V) gives boons to u and allies on attune swapping, (VI) 33% chance gain vigor from crit's, (XI) Attune-base spell when u dodge.
Slot skills:
HEALING:
6: Signet of Restoration (heals when u cast, and gain 20 seconds of might from runes of fighter)
NOTE: for underwater Glyph of elemental harmony
UTILITIES: (with this build all utilities grant regen which is free healing)
7: Cleansing fire = breaks stun and gives regen and vigor
8: lightning flash = teleport away from danger and gain regen and vigor
9:mist form = 3 seconds of invulnerability plus regen and vigor
ELITE
0: Glyph of Elemental (keeps pressure on you at a minimum for tough spots)
NOTE: Tornado can also be used (so far it seems to be a matter of personal choice)
Build Link:
http://gw2skills.net/editor/?fEAQJAoYhMmibzR5gjDAkHnYCLiCPUeMTO2A;TgAqtMbJ2yulbL5WjFmiA
Youtube video of Build in action via a dungeon
http://youtu.be/w7ug_lVhE_c
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