If I may, I've ran into this idea several times through my tenure of being an officer and Raid Leader in Redeemed. The thing is this, Angry's job is not to focus on Christian fellowship (although it is important and it is kept in mind when writing rules and guidelines for raiding), but it is to make end game raiding accessible to as many as possible, while keeping the elite of the guild progressing and happy. It is one of the most difficult jobs there is, trust me. What Angry is doing is saying that you can not run 10-man ICC (but you can run Naxx, OS, Ulduman, Ony, ect. ) There are a vast number of other things, raids, events, pvp, ect. that could be ran together by anyone in the guild as Christian fellowship with no restriction.
Why restrict? Great question. When we are left to free for all any instance, a few things would most likely happen:
1) Not allot of progression will happen - This is because everyone is trying to run an event or raid and no organization. We'd have people saved to all kinds of different raids.
2) People will leave - I know we like Christian fellowship, but really why do you play WoW (or games in general)? to have fun and win... when there is no chance of winning people leave. Sure not everyone, but they will. Though if we stay a bit organized and progress (sure maybe slower than other guild) as a group of Christian brothers and sister and that is awesome.
3) it would be completely unfair for new people - Example: To be completely honest, angry has what 5 alts? all able to raid and do well... so with not structure of raiding he would be able to take loot over other new people that could use it.
So with all that said it is important to have structure for good reason. The issues is the imbalance of Raiding and the spiritual side of the guild. No offence to the Spiritual leaders, it the way it always been. Redeemed has always needed a strong spiritual leader to push more Bible studies, fellowship events, lifting people up, ect.
In Him in all things,