[7F]LarryBoy
New Member
http://www.mmo-champion.com/news-2/cataclysm-raid-progression-refinements-193787/
YEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAH!
Obviously, there still needs to be a reason for 25-man raids, so:
We're designing and balancing raids so that the difficulty between 10- and 25-player versions of each difficulty will be as close as possible to each other as we can achieve. That closeness in difficulty also means that we'll have bosses dropping the same items in 10- and 25-player raids of each difficulty.
YEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAH!
Obviously, there still needs to be a reason for 25-man raids, so:
We of course recognize the logistical realities of organizing larger groups of people, so while the loot quality will not change, 25-player versions will drop a higher quantity of loot per player (items, but also badges, and even gold), making it a more efficient route if you're able to gather the people.
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