Unfetered
New Member
Well then count me in!! Though anyone getting GW: EN there are going to be 50 skills that are only available through Roleplay.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
I have to agree. I started with a PvE character (Maid Mirawyn) for PvP, but it was pretty limiting. Skills weren't a problem; it was when I needed to change up the runes or inscriptions. You can get separate sets of armor, but that is phenomenally expensive.Am I correct in assuming that if a PvE char is ascended and has completed all of the secondary prof quests, he/she can switch between those professions at will similar to a PvP char? If so, it would seem that a PvE character (with work) could become just as dynamic and useful as a PvP character.
It seems to me, then, if all this is right, there should be SOME kind of advantage to working up a PvE char rather than bursting right in with a PvP-only. Perhaps it's the unique items? I'm not sure, but I'm trying to get my main PvE worthy of useful PvP and for all that extra effort, I feel like I deserve to be rewarded. Anyone's opinion who knows better than me would be much appreciated.
-Chadley
Paul, you can do that with a PvE character too, as long as you have already bought the secondary profession. I change my Monk around all the time without ever going into the desert or Senji's or the Command post