Unfortunately, I'm planning on skipping Torchlight II after reading that Runic has no intention of adding gamepad support to the game. PC dungeon crawler fans may cry "heresy," but I'm more concerned with preventing wrist pain than staying true to the roots of the genre...or whatever.
I'm still not keen on the "always on" DRM of Diablo III or the $60 price tag, but Blizzard has stated they plan on adding gamepad support in a post-release patch (though, to my knowledge, they haven't given an estimated date on the patch) and the game has to go on a decent sale eventually. And regardless whether Activision's exploitative practices have influenced Diablo III's design or not, Blizzard still makes a great game.
I liked the style of Torchlight, I love the fact that Runic is planning to include LAN play in Torchlight II, and I <3 the look of the pets in T2. But none of that really compares to the wrist torture that is point-and-click (and click and click and click and
click) PC dungeon crawlers.
/sigh
Sad when
Soma Bringer got (nearly) everything right on the Nintendo DS (with its 67MHz and 33MHz processors) four years ago and modern developers can't bring the same key game design elements together in a single PC game. Sadder still that Nintendo didn't have the good sense to localize and publish Soma Bringer in the US.
Yes, I do consider a DS RPG the standard by which I judge all other dungeon crawlers.
TL;DR: My brain wants Torchlight II but my wrists cry,
"Nooooooo!"