Where shall we attack next?

Redeemed should redeem.....

  • Tauren Mill- Levels 20-30 in Hillsbrad Foothills

    Votes: 0 0.0%
  • Hammerfall- Levels 30-40 in Arathi Highlands

    Votes: 1 6.3%
  • Grom'Gol- Levels 30-45 in Stranglethorn Vale

    Votes: 8 50.0%
  • The Crossroads- Levels 10-25 in Barrens

    Votes: 1 6.3%
  • Splintertree Post- levels 18-30 in Ashenvale

    Votes: 2 12.5%
  • Camp Mojache- levels 40-50 in Feralas

    Votes: 1 6.3%
  • Drop the Bomb on the Undercity itself- certain death in Tirisfal Glades

    Votes: 3 18.8%

  • Total voters
    16
It seems that the higher the lvl of players that hang there the lower of lvl's the guards are. lets get rogues in the places we want to go and check out the Civillian count.
 
I picked Grom'Gol in STV but.. You must think about the mobs around the base. The number and level of the mobs will certainly limit the range of levels that are able to go on the Raid. I would have voted or Sepulcher in the Silverpine Forest if it was an option. There are almost no higher level mobs there- even though the mobs around Grom'Gol in STV are in the 30's, they still aggro you 60's and when you have guards pounding on you it isnt a good idea to have extra damage being done.

~Tarren Mill is raided entirely too much.
~Hammerfall has higher level mobs aorund it too, but not as close as Grom'Gol.
~The Crossroads in the Barrens is too much of a hub for the Horde. Everyone and their brother will be there as soon as we land =\.
~Splintertree Post wasnt that fun last time lol.
~Camp Mojache is too high for most of the guild to go.
~ The Undercity.... are you crazy...

Another good place would be The Horde landing place in Desolace, Shadowprey Village. There are only 2 ways for horde to enter: walk in along the beach or fly in. Thats a nice place to raid and once we get there, there will be little higher level mobs for the lowbies to get killed by.
 
Grom'Gol, give the ganking 60 in Nessingway an actual challange, and get them away from that camp so alliance can quest in peace.
 
Grom'Gol is fun. Maybe we could end the raid with everyone taking a zeplin to ogrimmar or under city. We would just wait for a zeplin to arrive. Have a pally pull all the guards out of the town. Everyone else zergs the zeplin and hopefully time it so it leaves as soon as everyone jumps on board.

I think this would be awesome. could you imagine the look of everyones faces on the horde side when 15-20 alliance jump off of a zeplin. Priceless. I also mention this as just yesterday I was in menathal harbor and a horde party jumped off the ship from theramore island. The poor 30s and 40s went down quick. I almost got one before the remainder of the party focus fired me.
 
Last edited:
make sure its friday or saturday again ;) that way you take out a lot of 60s already since they're in mc/bwl...i'm pretty sure if you try this on a weekday reinforcements from org will be there in no time to wipe the raid...

.seek.
 
I agree with Seeker. Grom'Gol is hard though because horde can fly or boat into BB then ride up to Grom'Gol; they could also ride the Zepplin into Grom'Gol. We will have to watch our backs when raiding it. We did very well in Tm last weekend, Grom'Gol shouldnt be much harder. (And if it is we can always move!.)
 
I am a little amazed that people voted for the Undercity. I imagine they are HL2 players just spamming our boards.
 
the zepplin is a realtivly safe from guard aggro spot, once you get to it. only a few (2) spawn on the top unless they changed it. i got to it solo with my delicate lock a while back. so im sure 20 of us, even non 60's, should have probs roughing them up.
 
Back
Top