UT2k4 Competition Team: Step 2- Organizing

kraniac

New Member
I was going to post those tips I mentioned but I couldn't find any (I think they were deleted from the unrealtournament.com boards due to old age) except the keybind guide that Shagz posted previously, which may be found here.

Anyway, the point of my post: What night is best for practices? Once we get da serrva tweekd to tha propa state, we be needin ta practizz, fo sheezay.

Ok, sorry. We need to set up times for practices to occur. This will require some effort from you because I can't hold multiple polls at once. So, reply to this thread with your vote on the following two separate issues, from one of the choices listed for that issue.

Issue #1: What night should TDM Practice be held on?
Friday night
Saturday night

Issue #2: At what time should TDM Practice be held?
9:00 PM EST (3:00 AM UTC/GMT)
8:00 PM EST (2:00 AM UTC/GMT)
7:00 PM EST (1:00 AM UTC/GMT)
6:00 PM EST (12:00 AM UTC/GMT)

Thank you for your cooperation! Recruit more members! Exclamation marks for all!
 
#1: I like to keep both those nights open as a) I sometimes go home on the weekends to see the 'rents and b) those are my social "get out of the house and away from the computer" nights. If I had to choose, I'd pick Sat, but I believe that's no good for Killerah. I can swing a Friday if we had to. Short answer: I can do both but would prefer something earlier in the week (Mon night, after 10pm EST on Tuesdays). But a Fri or Sat is not a deal breaker.

#2: Earlier the better - 6pm EST. 7pm on Fridays though as I won't get home from work in time for a 6pm showdown.
 
Saturdays 6:00 because thats before my cs practices that are almost always Saturdays which is my friday mornings and i uslly make that my day off.
 
Friday definately, otherwise I can't make it. For me I'd say the later the better, cause for me 6 is 4, so my vote is for... 8 I guess so you guys don't have to stay up so terribly late. Though for me 9 would be better.
 
Looks like Friday @ 7 is going to work best. Best, however, is relative. It doesn't look like it's going to be good at all.

What if, instead of meeting for practices, I wrote some tips and strategies, illustrated them with screenshots, and posted them on my website? Then you all could practice when it was convenient for you, keeping in mind, of course, that the more we practice the more we get out of our team. It wouldn't be the same as an actual practice but it would be better than nothing.
 
I vote for both. The tips would be helpful (I would definitely appreciate a break down of some of the more useful map-specific trick jumps that help get you around), but we should definitely hook up to scrim when we can.
 
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