Star Wars: The Old Republic Goes F2P on Nov 15.

The head slot issue doesn't seem to be a big deal. I found only two complaints about it on the SWTOR forums, with the latest being on November 16 and it received zero replies. Most of the head slot questions revolve around the location of the hide feature because it changed when 1.6 came out. It costs the equivalent of $5.63 (if you buy the value pack of coins) to unlock it for your entire account. I haven't seen any QQ about it in game.

Many of the comments I've seen in the SWTOR forums have been positive regarding the F2P features. And while I agree that it's silly to have to pay to hide the slot, the quality of the player base seems to have greatly improved. I don't know if it was intentional on EA/Bioware's part, or an unintended benefit, but the aspect of paying for certain things that gamers take for granted in other games has kept out the folks that tend to nitpick and complain about the smallest things. It's been very enjoyable to play over the past couple of months that I've been active again.

yes because f2p players cant use the forums! LOL

Just spend time on google and you find countless non-bioware forums with hundreds/thousands ranting on this and pay for quick slot bars and every other travesty in this fail system.
 
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The head slot issue doesn't seem to be a big deal. I found only two complaints about it on the SWTOR forums, with the latest being on November 16 and it received zero replies. Most of the head slot questions revolve around the location of the hide feature because it changed when 1.6 came out. It costs the equivalent of $5.63 (if you buy the value pack of coins) to unlock it for your entire account. I haven't seen any QQ about it in game.

Many of the comments I've seen in the SWTOR forums have been positive regarding the F2P features. And while I agree that it's silly to have to pay to hide the slot, the quality of the player base seems to have greatly improved. I don't know if it was intentional on EA/Bioware's part, or an unintended benefit, but the aspect of paying for certain things that gamers take for granted in other games has kept out the folks that tend to nitpick and complain about the smallest things. It's been very enjoyable to play over the past couple of months that I've been active again.

Also this is like saying you're happy living in a police state because the men with machine guns standing on every street corner who ask you for your papers when you walk past have really kept the crime rate down.

Charging for things every other MMO gives you for free has improved the quality of the players? lol wut?

I do not want to sound condescending here but the fact that gamers take this kind of crap and do not stand up to it makes me sad panda.
 
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yes because f2p players cant use the forums! LOL

Just spend time on google and you find countless non-bioware forums with hundreds/thousands ranting on this and pay for quick slot bars and every other travesty in this fail system.
A clever and cunning move on EA/Bioware's part. Kudos to them. Actually, the forums are open for all to read, but only subscribers can post. Most of the posts I've seen on the SWTOR forums have been positive about this aspect. I was unaware of it but perhaps that explains the current level of civility and decorum that now exist in the SWTOR forums and in game. There's been some suggestions for the creation of a F2P section of the forums for the trolls to hang out. I think that would be appropriate.

The bottom line is the game is much improved. The populations are healthy and growing, and trolls almost non-existent. A win-win situation.
 
A clever and cunning move on EA/Bioware's part. Kudos to them. Actually, the forums are open for all to read, but only subscribers can post. Most of the posts I've seen on the SWTOR forums have been positive about this aspect. I was unaware of it but perhaps that explains the current level of civility and decorum that now exist in the SWTOR forums and in game. There's been some suggestions for the creation of a F2P section of the forums for the trolls to hang out. I think that would be appropriate.

The bottom line is the game is much improved. The populations are healthy and growing, and trolls almost non-existent. A win-win situation.

/smh

OK buddy, its cool, I will agree to disagree here and let you get back to enjoying your game. :)
 
Also this is like saying you're happy living in a police state because the men with machine guns standing on every street corner who ask you for your papers when you walk past have really kept the crime rate down.

Charging for things every other MMO gives you for free has improved the quality of the players? lol wut?

I do not want to sound condescending here but the fact that gamers take this kind of crap and do not stand up to it makes me sad panda.
Not sure what the police state comment has to do with SWTOR. Sad pandas always have WoW to play. :D

The wailing and gnashing of teeth by non-SWTOR players aside, the game, indeed, is greatly improved. Populations in many areas are ten times what they were in early summer last year. Even with server population increases after the merge, populations now are several times greater. Taris (Repubic), currently has 120 republic players. It's not even prime playing time. Prior to F2P, there might only be 20 at most. People are helpful in chat. That was a rarity before. If someone needed help in the past, you'd get the trolls posting comments like "lol n00b," etc. Now it's actually helpful and constructive.
 
/smh

OK buddy, its cool, I will agree to disagree here and let you get back to enjoying your game. :)
(thankful for internetslang.com :) )

Back to crafting.

TL;DR for everyone else: Cartel Coin acquisition for former subscribers expires on Jan 7.
 
With a market that has a bajillion games on it available for play at any given time, I'm actually a definite supporter of the f2p idea. Works well for the devs, and it works well for gamers like me. I have massive gaming ADD, with DC Universe Online being one of the very few games I actually play regularly, so I avoid sub-based gaming as a rule. With f2p models, I can play games and buy only what I want to improve my game experience. Some systems (DCUO) generally work better and are more generous than others (DDO), but the idea itself is pretty sound. I don't have to drop $15 a month for a game I'll play two or three days in a row once or twice a month, and that's pretty cool.

But I digress. Subbing is still an option in the game, and it gets rid of pretty much all the f2p complaints I've heard last I checked. Those who were playing before can continue playing as they have been at the same price they've been paying. Those who weren't playing before because they didn't want to pay a subscription fee can now play and spend according to what they feel they want or need to enjoy the game.

The internet is a hotbed for self-entitled, complaint-happy people. I'm admittedly still a little bothered that even on the Pokemon TCG Online forums this is apparent (and honestly a bit disgusting with the degree of whining there... urgh). To judge the success or failure of a business decision (or its merits or lack thereof) by the ranting that takes place on the internet seems like a bit of a waste of time to me. Better to look at the facts. Given that EA/Bioware is a business, and given that SWTOR exists to make money, the question shouldn't be "are people angry with not getting everything for free?" but "is the business decision working?" It clearly is. If all the ranting on the internet could be connected to a significant loss of potential profit, then the decision would be deemed a bad business decision, and the company would obviously try a new approach.

But they haven't, so it seems easy to infer that the decision was thus a good business move. It may not seem fair to take away what was previously there, but that is itself an unfair assessment since the reality is that they haven't taken away anything so far as I've seen. They instead give a restricted option free of charge for gamers to enjoy or upgrade as they see fit, or they can buy back in for the full buffet experience by subscribing. And, apparently, people are still doing that.

And with the market being so full of game options, folks who don't like the way SWTOR f2p works can enjoy any number of other similar games. Internet needs more positivity! :D


Now, moving back from the abstract layer of my idea of game publishing theory and to the level of first-hand experience in the post-f2p SWTOR, I've had little reason to complain about the restrictions of the new system. I was surprised when my toon had only one crew skill slot instead of three, but I wasn't paying for those slots, so I have little room to complain (even if I initially did, I've since realized that my complaint was unfair). And, with a small one-time purchase, I was able to upgrade my account standing and again have three crew skill slots on all toons on my account. I paid for what I wanted. I don't care about head slot visibility or bunches of quickbars, so I don't have to pay for them. EA/Bioware makes some money instead of none; I get what I want while spending a little money instead of a lot. Win-win.

Moreover, the active community has been pretty neat in my experience. Even with a n00b asking every 15 minutes how to get a lightsaber on the starting worlds, most people respond kindly. They don't necessarily coddle, but they aren't usually jerks, either. Every five minutes, someone is asking if anyone around needs help with any of their quests. Some dude just straight up sent me some nice armor that he couldn't wear since it wasn't doing him any good. It's pretty cool.



Back to the topic at hand! I'm not a former subber, so I won't be getting bonus coins. Alas!

And my ADD needs to turn its gaze back to SWTOR at some point sooner than later. Running in stealth somehow hasn't gotten old yet. haha ...but that darned DCUO won't let me go. The game itself is just so fun for me that I don't mind the fact that I'm now working on the level cap of my eighth toon or running the same solo dungeons (so few friends play the game) over and over to level up my gear. :)
 
whether you like f2p games or not, don't be surprised if most of all the new releases are f2p. and don't be surprised if most of the current sub only games don't eventually put in a f2p option as well. i'm actually pretty pleased with how swtor and BW has managed it. it really does give viable options for those who want to play but only pvp, or only pve, etc. you can basically customize your game experience and spend less than what a monthly sub costs. however, if you do want to experience the whole game, it probably is best to do the sub option. no matter what game it is, if there are both f2p and sub options, typically the sub option will grant the most benefits. just sayin.
 
I love how many new F2P games there are these days. Great trend and I will never pay a sub again. The Secret World is one of the best MMOs I have played in a long while and there is no sub. GW2 is a great game and no sub. APB reloaded is a great game and no sub. It just rocks. What sucks are the crappy models like EA and Sony have produced that insult the f2p players, making them 2nd class citizens and feeling very inconvenient.
 
The biggest problem I've run into because of the f2p model are the noobs who don't bother reading the codex and follow the in game instructions spamming the general discussion with stupid questions.
 
Yeah. I think the B2P model makes so much more sense. By requiring an initial investment you get more serious players. Problem with full f2p is you get so many 13yr olds who bounce around trolling games.
 
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