Mr. SmartyPants
New Member
So in all honesty, I suppose I'm a little aggravated for the moment. But I figure a discourse on this may be beneficial.
What are your opinions on spawn camping? Not too long ago I was playing on The Fish servers with TF2, and I began stickying on the enemy's spawn door (One of three). I got warned by the admins then I got admin-killed.
I can't say I agree with this rule. Clearly the ability to set stickies at a spawn door is not a game exploit, and therefore part of the game. Is it not a perfectly valid tactic? Usually making it to the enemy spawn can often be a difficult task in itself, usually with larger servers.
There was a second time which I was more aggravated. There was a sniper right outside his spawn. When he received damage he quickly ran inside for health. Naturally I began laying stickies outside his spawn, as that's what they stickies are for. Again I get admin-killed.
I can't quite understand this. Was I not doing what any sensible demoman would do? I mean I have a target and he's a treat to me, so naturally I should take him out. What do I do? Wait till he's out then attempt to attack him? Or do I do what is smarter: Take preemptive measures. It's like... honestly? I'm being punished for using strategy?
I understand it is the server's rules, so by choosing to play there I am in essence agreeing with said rules. But what is the justification of making it such a rule? Especially when especially in games like TF2, countering spawn camping is much more feasible. I mean it's like all the CS servers banning the autosnipers and the AWP because it's incredibly "imbalanced" or a "noob" weapon. But I think that's dumb.
So. Thoughts?
What are your opinions on spawn camping? Not too long ago I was playing on The Fish servers with TF2, and I began stickying on the enemy's spawn door (One of three). I got warned by the admins then I got admin-killed.
I can't say I agree with this rule. Clearly the ability to set stickies at a spawn door is not a game exploit, and therefore part of the game. Is it not a perfectly valid tactic? Usually making it to the enemy spawn can often be a difficult task in itself, usually with larger servers.
There was a second time which I was more aggravated. There was a sniper right outside his spawn. When he received damage he quickly ran inside for health. Naturally I began laying stickies outside his spawn, as that's what they stickies are for. Again I get admin-killed.
I can't quite understand this. Was I not doing what any sensible demoman would do? I mean I have a target and he's a treat to me, so naturally I should take him out. What do I do? Wait till he's out then attempt to attack him? Or do I do what is smarter: Take preemptive measures. It's like... honestly? I'm being punished for using strategy?
I understand it is the server's rules, so by choosing to play there I am in essence agreeing with said rules. But what is the justification of making it such a rule? Especially when especially in games like TF2, countering spawn camping is much more feasible. I mean it's like all the CS servers banning the autosnipers and the AWP because it's incredibly "imbalanced" or a "noob" weapon. But I think that's dumb.
So. Thoughts?
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