I did some changing to the Landmass today after I've had periodic reports of breakages. I did a number of significant changes:
Please test it out guys, and let me know what you think!
- Removed Team Arena Master from the voteable gametypes. TAM was causing the breakages.
- Added UTComp Clan Arena to replace TAM. It's almost exactly the same as TAM but it doesn't break the server AND it works with the enhanced netcode ping compensation so ColdSteel and Blackbeard should have an easier time playing.
- On that subject, I re-enabled Enhanced Netcode since I have noticed that overall pings to the server have gotten worse lately. This should make the server more playable.
- I also enabled voting on Enhanced Netcode so that a majority vote can enable/disable it at will.
- I got the 1v1 Deathmatch and 2v2 Team Deathmatch gametypes working again.
- Upped the player limit on the default DM gametype to 7 players from 5. This should keep the server slightly fuller. For some unknown reason, after a server restart it resets to 5 players. After a map switch, however, the correct 7 player limit should be in effect. This is not enough of a bug to warrant me sloshing through Clanserver's disorganized FTP server to find the .ini to fix, so I'm going to leave it as is.
Please test it out guys, and let me know what you think!
Last edited: