Scientific proof...

Odale

Active Member
...that there is a method to the madness in scenario scoring.

I have updated this thread with the information! (I enry you RP's and BW's...)

LOOK AND BE EDUMACATED!
 
I dun nerr about any "science-magig", but I'll know fer darn shure I'll play better. Thanks teach. I reckon.
 
I had done renown xp research earlier but never ran into that teamwork quirk! Whoa!

The renown blurb about the team-sharing probably would explain scenarios where I have done really well and ended up with less renown then someone who has minimally contributed.

If you recall, I complained about this one in a past post:

Code:
Class Kills Deaths Renown  DeathBlow Damage Healing XP
----- ----- ------ ------- --------- ------ ------- ---
BW:   53    0      1306    17        118125 200     9480
WH:   52    1      1379    5         31033  3250    8123

Without the consideration of sharing my renown with a team, I should have had killer renown. That teamwork RP/BW system is clearly not right and as the blurb stated, will encourage ppl, 'once they know this', to switch out of the main teams and make it harder on other classes/random joiners in scenarios.

O well. I honestly don't look at renown xp much anymore. I've got worked up about it too many times to care now. I just want ppl to play their classes better!

Thanks Odale for shedding some light to the puzzle!

Zeb
 
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