PvP Issues

Daralis Halo

New Member
I just found my build for PvP. I wanted to do a support class, so that's what I did. Only problem is, i'm gonna have a hard time living, which means teamwork. Which is what this game is about. Which means we need to start PvPing more (as more people get closer to "beating" the game)

Here's my build.
It's a Nec/Mes running a strong curse line

SR 6
Blood 6
Illusion 10
Curse 12 (+1)

I'll add more runes as I find them.

Spells :
Life Siphon (for my own healing) debuff/heal
Faintheartedness (Health Dgn) debuff
Suffering (Health Dgn) debuff
Mark of Pain (Shdw Dmg to adjacents - 36 dmg for 30 secs everytime foe takes damage) So - if we call target, this will hurt.
Weaken Armor (Debuff)

Conjure Phantasm (debuff)
Soothing Images (Disables Adrenaline Gain) (for melee chars)
Ineptitude - for 8 secs, if target foe attacks, foe takes 58 dmg, and becomes blind until ended (yum.)

SO basically i'm running a strong curse line with 1 spell for healing and the rest all Mes spells for disabling Melee Chars (mostly)


We need Eles and some Primary Mes's for dmg and debuffs.
We have plenty of Wars.

Just some things to think about!
 
i just made a necro/ele i'm thinking maybe i should have gone with something. eles...

any Suggestions?
 
Maybe a Ele/Mo for backup healing. Or Ele/Mes (i have a character like this - Its my main, at least who im "registered" under in the guild) - Does some good dmg, but if you get hit on, you'll have a tough time living. Kinda like most casters. Whatever you enjoy playing most, go for it. Just kinda keep in mind of the teamwork idea.
 
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