Proudfoot you around?

Rotation is huge, making sure you have all your key abilities on cool down and are not impacting potential SOC hits on your swing to maximize damage. Staying behind targets and maximizing time on target are important too. But I think 3.0 changed the SOC timing a bit.
 
hit rating is a big deal too now that precision is gone. i believe 142 is required to hit cap.
 
thanks sandric. I am being sure to do the cycle best I can....
ImpAW+trinket if up, HoJ, Judge SoCom, CS, Divine Storm, mob dead before any more DPS... on recount I am not seeing a lot of misses at all...will pay more attention tonight to miss ratio tho for %
 
I spoke with you in game a bit about our "rotations". There really isn't much of a rotation anymore as far as I can tell... I just hit whatever comes off of cooldown first and prioritize DS above all else (esp in multi mob situations). Our burst is really high on trash but levels out more on boss fights.
 
Back
Top