possible buff/nerf to bots on our server?

Mostly_Harmless

Tribe of Judah Unreal Tournament Chapter Co-leader
I spend a lot of time waiting on our server for players. I'm kind of bored with the bot settings we have now. Is it possible to buff and or nerf the ways bots use the guns? For instance, when it comes to splash damage weapons the bots are really easy. When they use hit scan, it's unrealisticly hard to kill the bot (especially link gun and stinger) I'd wish to have the bots on the hardest setting possible except with a link and stinger gun nerf if possible. Really the only other complaint is that the bots have horrible movement and when they get within certain proximity of you, they just charge in a straight line. Are there any custom bots that move like an actual human and wall dodge and everything cool like that? Danny should make a bot that takes after his own movement style just for me so I won't feel so lonely when waiting for other players to join our server :)
 
It's not one of his core features, bot AI is something that SolidSnake said he might eventually address in his UT3 Platinum mod, though right now he's busy and development has slowed.

http://forums.beyondunreal.com/showthread.php?t=193704

As someone on the forum mentioned, you can modify bot settings with Map Mixer. Try upping their movent settings like jumpiness, and lowering their aim. If you don't have it yet, get it and try playing around with it offline. If you find good settings, let me know and i may consider putting the server mod on. I'm just not sure what end users have to download. I like keeping the mods to a minimum. Here's an earlier thread on it.

[Mod] MapMixer: A spiffy and useful front end for UT3
 
Thanks Danny! I'll noodle around with those settings. I also wanted to ask you if it's possible to change the color of the crosshair in ut comp? I'd like to make it a really bright hot pink or something. Sometimes (especially with the rocket launcher) my eyes have trouble following the white color. I noticed it says you can change the color in ut beta comp, but you have to type in numbers in three different boxes? I didn't want to fool around with it because I didn't want to a settings to save that I didn't like. Any tips on what I can do?
 
The 2k4 version of UTcomp had custom crosshairs, and the 2k4 ini's also let you define them without the mod. UT3 may or may not be the same way.
 
Hey Mostly gg's the other day. Told you I could help with the bot issue so here you go. Tweak how you want. Also included my UTweapons.ini file. It's actually a copy of some one elses but I liked it and so used as is.

UTCustomChar.ini for server. You'll notice the AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle")) added to each bot. Makes them smarter but they aim worse.
Code:
[UTGame.UTCustomChar_Data]
Parts=(Part=PART_Head,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Head01",PartID="A",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Head02",PartID="B",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Head03",PartID="C",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Head04",PartID="D",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Head01",PartID="A",FamilyID="IRNF")
Parts=(Part=PART_Head,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Head02",PartID="B",FamilyID="IRNF")
Parts=(Part=PART_Head,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Head03",PartID="C",FamilyID="IRNF")
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Head01",PartID="A",FamilyID="TWIM")
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Head02",PartID="B",FamilyID="TWIM")
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Head03-noGog",PartID="C",FamilyID="TWIM")
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Head04",PartID="D",FamilyID="TWIM")
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Head03",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Head02",PartID="B",FamilyID="TWIF")
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Head04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Head,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Head01",PartID="A",FamilyID="KRAM")
Parts=(Part=PART_Head,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Head02",PartID="B",FamilyID="KRAM")
Parts=(Part=PART_Head,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Head03",PartID="C",FamilyID="KRAM")
Parts=(Part=PART_Head,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Head01",PartID="A",FamilyID="NECF")
Parts=(Part=PART_Head,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Head02",PartID="B",FamilyID="NECF")
Parts=(Part=PART_Head,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Head01",PartID="A",FamilyID="NECM")
Parts=(Part=PART_Head,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Head02",PartID="B",FamilyID="NECM")
Parts=(Part=PART_Head,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Head03",PartID="C",FamilyID="NECM")
Parts=(Part=PART_Head,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Head01",PartID="A",FamilyID="LIAM")
Parts=(Part=PART_Head,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Head02",PartID="B",FamilyID="LIAM")
Parts=(Part=PART_Head,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Head03",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_Head,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Head04",PartID="D",FamilyID="LIAM")
Parts=(Part=PART_Head,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Head03x",PartID="E",FamilyID="LIAM")
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="IRNM")
Parts=(Part=PART_Helmet,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_HalfHelmet01",PartID="A",FamilyID="IRNM",bNoGoggles=true)
Parts=(Part=PART_Helmet,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_HalfHelmet02",PartID="B",FamilyID="IRNM",bNoGoggles=true)
Parts=(Part=PART_Helmet,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Helmet01",PartID="C",FamilyID="IRNM",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Helmet,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Helmet02",PartID="D",FamilyID="IRNM",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="IRNF")
Parts=(Part=PART_Helmet,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Helmet01",PartID="A",FamilyID="IRNF",bNoGoggles=true,bNoFacemask=true)
Parts=(Part=PART_Helmet,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Helmet02",PartID="B",FamilyID="IRNF",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Helmet,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Helmet03",PartID="C",FamilyID="IRNF",bNoGoggles=true,bNoFacemask=true)
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="TWIM")
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Helmet01",PartID="A",FamilyID="TWIM",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Helmet02",PartID="B",FamilyID="TWIM",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Helmet03",PartID="C",FamilyID="TWIM",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Helmet04",PartID="D",FamilyID="TWIM",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_HalfHelmet01",PartID="E",FamilyID="TWIM",bNoGoggles=true,bNoFacemask=false)
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="TWIF")
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Female.Mesh.SK_CH_Twinsouls_FHelmet01",PartID="A",FamilyID="TWIF",bNoGoggles=false,bNoFacemask=false)
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Female.Mesh.SK_CH_Twinsouls_FHelmet02",PartID="B",FamilyID="TWIF",bNoGoggles=false,bNoFacemask=false)
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Helmet04x",PartID="C",FamilyID="TWIF",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="KRAM")
Parts=(Part=PART_Helmet,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Helmet01",PartID="A",FamilyID="KRAM",bNoGoggles=true,bNoFacemask=true)
Parts=(Part=PART_Helmet,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Helmet02",PartID="B",FamilyID="KRAM",bNoGoggles=true,bNoFacemask=true)
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="NECM")
Parts=(Part=PART_Helmet,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_HalfHelmet01",PartID="A",FamilyID="NECM",bNoGoggles=true)
Parts=(Part=PART_Helmet,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Helmet01",PartID="B",FamilyID="NECM",bNoGoggles=true,bNoFacemask=true)
Parts=(Part=PART_Helmet,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Helmet02",PartID="C",FamilyID="NECM",bNoGoggles=true,bNoFacemask=true)
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="NECF")
Parts=(Part=PART_Helmet,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_FHelmet01",PartID="A",FamilyID="NECF",bNoGoggles=true,bNoFacemask=true)
Parts=(Part=PART_Helmet,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_FHelmet02",PartID="B",FamilyID="NECF",bNoGoggles=true,bNoFacemask=true)
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="IRNM")
Parts=(Part=PART_Facemask,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_FaceMask01",PartID="A",FamilyID="IRNM")
Parts=(Part=PART_Facemask,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_FaceMask02",PartID="B",FamilyID="IRNM")
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="TWIM")
Parts=(Part=PART_Facemask,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_FaceMask01",PartID="A",FamilyID="TWIM")
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="TWIF")
Parts=(Part=PART_Facemask,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Facemask04x",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="LIAM")
Parts=(Part=PART_Facemask,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Headunit01",PartID="A",FamilyID="LIAM")
Parts=(Part=PART_Facemask,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Headunit02",PartID="B",FamilyID="LIAM")
Parts=(Part=PART_Facemask,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Headunit03",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="NECM")
Parts=(Part=PART_Facemask,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_FaceMask01",PartID="A",FamilyID="NECM")
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="NECF")
Parts=(Part=PART_Facemask,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_FaceMask01",PartID="A",FamilyID="NECF")
Parts=(Part=PART_Goggles,ObjectName="",PartID="NONE",FamilyID="IRNM")
Parts=(Part=PART_Goggles,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Goggle01",PartID="A",FamilyID="IRNM")
Parts=(Part=PART_Goggles,ObjectName="",PartID="NONE",FamilyID="TWIM")
Parts=(Part=PART_Goggles,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Goggle01",PartID="A",FamilyID="TWIM")
Parts=(Part=PART_Goggles,ObjectName="",PartID="NONE",FamilyID="TWIF")
Parts=(Part=PART_Goggles,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Goggles04x",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Goggles,ObjectName="",PartID="NONE",FamilyID="NECM")
Parts=(Part=PART_Goggles,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Goggle01",PartID="A",FamilyID="NECM")
Parts=(Part=PART_Torso,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Torso01",PartID="A",FamilyID="IRNM")
Parts=(Part=PART_Torso,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Torso02",PartID="B",FamilyID="IRNM")
Parts=(Part=PART_Torso,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Torso03",PartID="C",FamilyID="IRNM")
Parts=(Part=PART_Torso,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Torso01",PartID="A",FamilyID="IRNF")
Parts=(Part=PART_Torso,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Torso02",PartID="B",FamilyID="IRNF")
Parts=(Part=PART_Torso,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Torso01",PartID="A",FamilyID="TWIM")
Parts=(Part=PART_Torso,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Torso02",PartID="B",FamilyID="TWIM")
Parts=(Part=PART_Torso,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Torso03",PartID="C",FamilyID="TWIM")
Parts=(Part=PART_Torso,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Torso01",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Torso,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Torso02",PartID="B",FamilyID="TWIF")
Parts=(Part=PART_Torso,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Torso04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Torso,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Torso01",PartID="A",FamilyID="KRAM")
Parts=(Part=PART_Torso,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Torso02",PartID="B",FamilyID="KRAM")
Parts=(Part=PART_Torso,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Torso03",PartID="C",FamilyID="KRAM")
Parts=(Part=PART_Torso,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Torso01",PartID="A",FamilyID="NECF")
Parts=(Part=PART_Torso,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Torso02",PartID="B",FamilyID="NECF")
Parts=(Part=PART_Torso,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Torso01",PartID="A",FamilyID="NECM")
Parts=(Part=PART_Torso,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Torso02",PartID="B",FamilyID="NECM")
Parts=(Part=PART_Torso,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Torso01",PartID="A",FamilyID="LIAM")
Parts=(Part=PART_Torso,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Torso02",PartID="B",FamilyID="LIAM")
Parts=(Part=PART_Torso,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Torso03x",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_XShoPad01",PartID="A",FamilyID="IRNM")
Parts=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_XShoPad02",PartID="B",FamilyID="IRNM")
Parts=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_XShoPad03",PartID="C",FamilyID="IRNM")
Parts=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad01",PartID="A",FamilyID="IRNF")
Parts=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad02",PartID="B",FamilyID="IRNF")
Parts=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad03",PartID="C",FamilyID="IRNF")
Parts=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad04",PartID="D",FamilyID="IRNF")
Parts=(Part=PART_ShoPad,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_XShoPad05",PartID="E",FamilyID="IRNF")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad01",PartID="A",FamilyID="TWIM")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad02",PartID="B",FamilyID="TWIM")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad03",PartID="C",FamilyID="TWIM")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad04",PartID="D",FamilyID="TWIM")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad05",PartID="E",FamilyID="TWIM")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_XShoPad06",PartID="F",FamilyID="TWIM")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_XShoPad01",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_XShoPad02",PartID="B",FamilyID="TWIF")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_XShoPad04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_ShoPad,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_XShoPad01",PartID="A",FamilyID="KRAM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_XShoPad02",PartID="B",FamilyID="KRAM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_XShoPad01",PartID="A",FamilyID="NECF")
Parts=(Part=PART_ShoPad,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_XShoPad02",PartID="B",FamilyID="NECF")
Parts=(Part=PART_ShoPad,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_XShoPad01",PartID="A",FamilyID="NECM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_XShoPad02",PartID="B",FamilyID="NECM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_XShoPad01",PartID="A",FamilyID="LIAM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_XShoPad02",PartID="B",FamilyID="LIAM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_XShoPad04",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_XShoPad03x",PartID="D",FamilyID="LIAM")
Parts=(Part=PART_Arms,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Arms01",PartID="A",FamilyID="IRNM")
Parts=(Part=PART_Arms,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Arms02",PartID="B",FamilyID="IRNM")
Parts=(Part=PART_Arms,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Arms03",PartID="C",FamilyID="IRNM")
Parts=(Part=PART_Arms,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Arms",PartID="A",FamilyID="IRNF")
Parts=(Part=PART_Arms,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Arms02",PartID="B",FamilyID="IRNF")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Arms01",PartID="A",FamilyID="TWIM")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Arms02",PartID="B",FamilyID="TWIM")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Arms03",PartID="C",FamilyID="TWIM")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Arms04",PartID="D",FamilyID="TWIM")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Arms01",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Arms02",PartID="B",FamilyID="TWIF")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Arms04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms01",PartID="A",FamilyID="KRAM")
Parts=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms02",PartID="B",FamilyID="KRAM")
Parts=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms03",PartID="C",FamilyID="KRAM")
Parts=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms04",PartID="D",FamilyID="KRAM")
Parts=(Part=PART_Arms,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Arms05",PartID="E",FamilyID="KRAM")
Parts=(Part=PART_Arms,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Arms01",PartID="A",FamilyID="NECF")
Parts=(Part=PART_Arms,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Arms02",PartID="B",FamilyID="NECF")
Parts=(Part=PART_Arms,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Arms01",PartID="A",FamilyID="NECM")
Parts=(Part=PART_Arms,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Arms02",PartID="B",FamilyID="NECM")
Parts=(Part=PART_Arms,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Arms03",PartID="C",FamilyID="NECM")
Parts=(Part=PART_Arms,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Arms04",PartID="D",FamilyID="NECM")
Parts=(Part=PART_Arms,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Arms01",PartID="A",FamilyID="LIAM")
Parts=(Part=PART_Arms,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Arms02",PartID="B",FamilyID="LIAM")
Parts=(Part=PART_Arms,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Arms03",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_Arms,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Arms04",PartID="D",FamilyID="LIAM")
Parts=(Part=PART_Arms,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Arms03x",PartID="E",FamilyID="LIAM")
Parts=(Part=PART_Thighs,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Thighs01",PartID="A",FamilyID="IRNM")
Parts=(Part=PART_Thighs,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Thighs02",PartID="B",FamilyID="IRNM")
Parts=(Part=PART_Thighs,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Thighs03",PartID="C",FamilyID="IRNM")
Parts=(Part=PART_Thighs,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Thighs01",PartID="A",FamilyID="IRNF")
Parts=(Part=PART_Thighs,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Thighs02",PartID="B",FamilyID="IRNF")
Parts=(Part=PART_Thighs,ObjectName="CH_RTeam_Male2.Mesh.SK_CH_RTeam_Male2_Thighs01",PartID="A",FamilyID="TWIM")
Parts=(Part=PART_Thighs,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Thighs02",PartID="B",FamilyID="TWIM")
Parts=(Part=PART_Thighs,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Thighs03",PartID="C",FamilyID="TWIM")
Parts=(Part=PART_Thighs,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Thighs01",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Thighs,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female2_Thighs02",PartID="B",FamilyID="TWIF")
Parts=(Part=PART_Thighs,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Thighs04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs01",PartID="A",FamilyID="KRAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs02",PartID="B",FamilyID="KRAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs03",PartID="C",FamilyID="KRAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs04",PartID="D",FamilyID="KRAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_Thighs05",PartID="E",FamilyID="KRAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Thighs01",PartID="A",FamilyID="NECF")
Parts=(Part=PART_Thighs,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Thighs02",PartID="B",FamilyID="NECF")
Parts=(Part=PART_Thighs,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Thighs01",PartID="A",FamilyID="NECM")
Parts=(Part=PART_Thighs,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Thighs02",PartID="B",FamilyID="NECM")
Parts=(Part=PART_Thighs,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Thighs01",PartID="A",FamilyID="LIAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Thighs02",PartID="B",FamilyID="LIAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Thighs03x",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_Boots,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Boots01",PartID="A",FamilyID="IRNM")
Parts=(Part=PART_Boots,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Boots02",PartID="B",FamilyID="IRNM")
Parts=(Part=PART_Boots,ObjectName="CH_IronGuard_Male.Mesh.SK_CH_IronG_Male_Boots03",PartID="C",FamilyID="IRNM")
Parts=(Part=PART_Boots,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Boots01",PartID="A",FamilyID="IRNF")
Parts=(Part=PART_Boots,ObjectName="CH_IronGuard_Female.Mesh.SK_CH_IronG_Female_Boots02",PartID="B",FamilyID="IRNF")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Boots01",PartID="A",FamilyID="TWIM")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Boots02",PartID="B",FamilyID="TWIM")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Boots03",PartID="C",FamilyID="TWIM")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Male.Mesh.SK_CH_RTeam_Male_Boots04",PartID="D",FamilyID="TWIM")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Boots01",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Female.Mesh.SK_CH_RTeam_Female_Boots02",PartID="B",FamilyID="TWIF")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Boots04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Boots,ObjectName="",PartID="NONE",FamilyID="KRAM")
Parts=(Part=PART_Boots,ObjectName="CH_Krall_Male.Mesh.SK_CH_Krall_Male_KneePad01",PartID="A",FamilyID="KRAM")
Parts=(Part=PART_Boots,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Boots01",PartID="A",FamilyID="NECF")
Parts=(Part=PART_Boots,ObjectName="CH_Necris_Female.Mesh.SK_CH_Necris_Female_Boots02",PartID="B",FamilyID="NECF")
Parts=(Part=PART_Boots,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Boots01",PartID="A",FamilyID="NECM")
Parts=(Part=PART_Boots,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Boots02",PartID="B",FamilyID="NECM")
Parts=(Part=PART_Boots,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Boots03",PartID="C",FamilyID="NECM")
Parts=(Part=PART_Boots,ObjectName="CH_Necris_Male1.Mesh.SK_CH_Necris_Male_Boots04",PartID="D",FamilyID="NECM")
Parts=(Part=PART_Boots,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Boots01",PartID="A",FamilyID="LIAM")
Parts=(Part=PART_Boots,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Boots02",PartID="B",FamilyID="LIAM")
Parts=(Part=PART_Boots,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Boots03",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_Boots,ObjectName="CH_Corrupt_Male.Mesh.SK_CH_Corrupt_Male_Boots04",PartID="D",FamilyID="LIAM")
Parts=(Part=PART_Boots,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Boots03x",PartID="E",FamilyID="LIAM")
Characters=(CharName="Lauren",Description="<Strings:UTGameUI.CharLocData.Lauren_Description>",CharID="A",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head01>",CharData=(FamilyID="IRNF",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Barktooth",Description="<Strings:UTGameUI.CharLocData.Barktooth_Description>",CharID="C",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head02>",CharData=(FamilyID="IRNM",HeadID="B",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="A",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="Harlin",Description="<Strings:UTGameUI.CharLocData.Harlin_Description>",CharID="B",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",CharData=(FamilyID="IRNM",HeadID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Slain",Description="<Strings:UTGameUI.CharLocData.Slain_Description>",CharID="D",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head03>",CharData=(FamilyID="IRNM",HeadID="C",TorsoID="C",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Cain",Description="<Strings:UTGameUI.CharLocData.Cain_Description>",CharID="E",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",CharData=(FamilyID="IRNM",HeadID="C",FacemaskID="A",TorsoID="C",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Johnson",Description="<Strings:UTGameUI.CharLocData.Johnson_Description>",CharID="F",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head02>",CharData=(FamilyID="IRNM",HeadID="D",TorsoID="A",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="C",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Karag",Description="<Strings:UTGameUI.CharLocData.Karag_Description>",CharID="G",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head03>",CharData=(FamilyID="IRNM",HeadID="c",GogglesID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="C",ThighsID="B",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Wraith",Description="<Strings:UTGameUI.CharLocData.Wraith_Description>",CharID="H",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head02>",CharData=(FamilyID="IRNM",HeadID="c",HelmetID="C",GogglesID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="B",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Blain",Description="<Strings:UTGameUI.CharLocData.Blaine_Description>",CharID="K",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head02>",CharData=(FamilyID="IRNM",HeadID="B",GogglesID="A",HelmetID="A",TorsoID="C",ShoPadID="C",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="C",ThighsID="A",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Drake",Description="<Strings:UTGameUI.CharLocData.Drake_Description>",CharID="L",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head03>",CharData=(FamilyID="IRNM",HeadID="C",HelmetID="D",TorsoID="C",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Kregore",Description="<Strings:UTGameUI.CharLocData.Kregore_Description>",CharID="J",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",CharData=(FamilyID="IRNM",HeadID="A",HelmetID="B",TorsoID="A",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="C",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Talan",Description="<Strings:UTGameUI.CharLocData.Talan_Description>",CharID="I",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",CharData=(FamilyID="IRNM",HeadID="D",GogglesID="A",HelmetID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="A",ThighsID="A",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Ariel",Description="<Strings:UTGameUI.CharLocData.Ariel_Description>",CharID="P",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head02>",CharData=(FamilyID="IRNF",HeadID="B",TorsoID="B",ShoPadID="E",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Avalon",Description="<Strings:UTGameUI.CharLocData.Avalon_Description>",CharID="O",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head02>",CharData=(FamilyID="IRNF",HeadID="B",HelmetID="C",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=false,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Blackjack",Description="<Strings:UTGameUI.CharLocData.Blackjack_Description>",CharID="N",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head03>",CharData=(FamilyID="IRNF",HeadID="C",TorsoID="B",ShoPadID="E",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Desiree",Description="<Strings:UTGameUI.CharLocData.Desiree_Description>",CharID="M",bLocked="true",Faction="Ironguard",bLocked=TRUE,PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Female_Head01>",CharData=(FamilyID="IRNF",HeadID="A",HelmetID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Reaper",Description="<Strings:UTGameUI.CharLocData.Reaper_Description>",CharID="A",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head03>",CharData=(FamilyID="TWIM",HeadID="C",TorsoID="C",ShoPadID="C",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(Tactics=1.0,Jumpiness=1.0,Accuracy=-1.0,StrafingAbility=1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
Characters=(CharName="Bishop",Description="<Strings:UTGameUI.CharLocData.Bishop_Description>",CharID="B",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head04>",CharData=(FamilyID="TWIM",HeadID="D",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Othello",Description="<Strings:UTGameUI.CharLocData.Othello_Description>",CharID="C",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head02>",CharData=(FamilyID="TWIM",HeadID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Jester",Description="<Strings:UTGameUI.CharLocData.Jester_Description>",CharID="D",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head01>",CharData=(FamilyID="TWIF",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0,Jumpiness=1.0,StrafingAbility=1.0,Accuracy=-1.0,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"))
Characters=(CharName="Kana",Description="<Strings:UTGameUI.CharLocData.Kana_Description>",CharID="P",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait1.Character.UI_Portrait1_Character_TwinSouls_Female_Head04>",CharData=(FamilyID="TWIF",HeadID="C",TorsoID="C",ShoPadID="C",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="C",ThighsID="C",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Arashi",Description="<Strings:UTGameUI.CharLocData.Arashi_Description>",CharID="G",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head02>",CharData=(FamilyID="TWIM",HeadID="B",HelmetID="E",FacemaskID="A",TorsoID="B",ShoPadID="F",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="C",ThighsID="B",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Kensai",Description="<Strings:UTGameUI.CharLocData.Kensai_Description>",CharID="F",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head04>",CharData=(FamilyID="TWIM",HeadID="A",TorsoID="C",ShoPadID="E",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="C",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Rook",Description="<Strings:UTGameUI.CharLocData.Rock_Description>",CharID="H",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head02>",CharData=(FamilyID="TWIM",HeadID="B",HelmetID="C",TorsoID="B",ShoPadID="D",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Ushido",Description="<Strings:UTGameUI.CharLocData.Ushido_Description>",CharID="E",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head03>",CharData=(FamilyID="TWIM",HeadID="B",HelmetID="D",TorsoID="C",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="D",ThighsID="A",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Connor",Description="<Strings:UTGameUI.CharLocData.Connor_Description>",CharID="J",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head04>",CharData=(FamilyID="TWIM",HeadID="A",HelmetID="D",TorsoID="A",ShoPadID="D",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="D",ThighsID="A",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Harkin",Description="<Strings:UTGameUI.CharLocData.Harkin_Description>",CharID="K",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head02>",CharData=(FamilyID="TWIM",HeadID="B",HelmetID="B",TorsoID="B",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="A",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Hunter",Description="<Strings:UTGameUI.CharLocData.Hunter_Description>",CharID="I",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Male_Head03>",CharData=(FamilyID="TWIM",HeadID="C",HelmetID="C",HelmetID="E",TorsoID="C",ShoPadID="E",bHasLeftShoPad=true,bHasRightShoPad=false,ArmsID="C",ThighsID="C",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Cassidy",Description="<Strings:UTGameUI.CharLocData.Cassidy_Description>",CharID="M",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head01>",CharData=(FamilyID="TWIF",HeadID="B",HelmetID="B",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Kira",Description="<Strings:UTGameUI.CharLocData.Kira_Description>",CharID="O",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head01>",CharData=(FamilyID="TWIF",HeadID="B",HelmetID="A",TorsoID="B",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=false,ArmsID="A",ThighsID="B",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Kai",Description="<Strings:UTGameUI.CharLocData.Kai_Description>",CharID="N",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head02>",CharData=(FamilyID="TWIF",HeadID="B",TorsoID="B",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Metridia",Description="<Strings:UTGameUI.CharLocData.Metridia_Description>",CharID="L",bLocked="true",Faction="TwinSouls",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_TwinSouls_Female_Head01>",CharData=(FamilyID="TWIF",HeadID="A",HelmetID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="A",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Scythe",Description="<Strings:UTGameUI.CharLocData.Scythe_Description>",CharID="A",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head02>",CharData=(FamilyID="KRAM",HeadID="B",HelmetID="A",TorsoID="B",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=false,ArmsID="D",BootsID="A",ThighsID="D"),AIData=(Accuracy=-1.0,Jumpiness=1.0,StrafingAbility=1.0,Tactics=1.0,CombatStyle=-0.2,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="Cerberus",Description="<Strings:UTGameUI.CharLocData.Cerberus_Description>",CharID="C",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head03>",CharData=(FamilyID="KRAM",HeadID="C",TorsoID="C",ShoPadID="B",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="C",ThighsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Gnasher",Description="<Strings:UTGameUI.CharLocData.Gnasher_Description>",CharID="B",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head01>",CharData=(FamilyID="KRAM",HeadID="A",HelmetID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=False,bHasRightShoPad=False,ArmsID="E",ThighsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Scorn",Description="<Strings:UTGameUI.CharLocData.Scorn_Description>",CharID="D",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head04>",CharData=(FamilyID="KRAM",HeadID="A",HelmetID="B",TorsoID="C",ShoPadID="B",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="D",ThighsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Lockjaw",Description="<Strings:UTGameUI.CharLocData.Lockjaw_Description>",CharID="H",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head04>",CharData=(FamilyID="KRAM",HeadID="A",HelmetID="B",TorsoID="C",ShoPadID="B",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="E",ThighsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Scar",Description="<Strings:UTGameUI.CharLocData.Scar_Description>",CharID="E",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head01>",CharData=(FamilyID="KRAM",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=False,bHasRightShoPad=False,ArmsID="E",ThighsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Sharptooth",Description="<Strings:UTGameUI.CharLocData.Sharptooth_Description>",CharID="F",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head02>",CharData=(FamilyID="KRAM",HeadID="B",HelmetID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="B",ThighsID="B"),AIData=(Accuracy=-1.0,Jumpiness=1.0,StrafingAbility=1.0,Tactics=1.0,CombatStyle=-0.2,FavoriteWeapon="UTGame.UTWeap_RocketLauncher"),AIData=(Tactics=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Worg",Description="<Strings:UTGameUI.CharLocData.Worg_Description>",CharID="G",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head03>",CharData=(FamilyID="KRAM",HeadID="C",TorsoID="C",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="C",ThighsID="C",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Claw",Description="<Strings:UTGameUI.CharLocData.Claw_Description>",CharID="J",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head02>",CharData=(FamilyID="KRAM",HeadID="B",TorsoID="A",ShoPadID="B",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="D",ThighsID="E"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Bargest",Description="<Strings:UTGameUI.CharLocData.Bargest_Description>",CharID="K",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head03>",CharData=(FamilyID="KRAM",HeadID="C",TorsoID="C",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="C",ThighsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Blackfang",Description="<Strings:UTGameUI.CharLocData.BlackFang_Description>",CharID="L",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head04>",CharData=(FamilyID="KRAM",HeadID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="D",ThighsID="D",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Hellhound",Description="<Strings:UTGameUI.CharLocData.Hellhound_Description>",CharID="I",bLocked="true",Faction="Krall",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Krall_Male_Head01>",CharData=(FamilyID="KRAM",HeadID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="E",ThighsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Akasha",Description="<Strings:UTGameUI.CharLocData.Akasha_Description>",CharID="A",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",CharData=(FamilyID="NECF",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Accuracy=-1.0,StrafingAbility=1.0,Tactics=1.0,Jumpiness=1.0,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Loque",Description="<Strings:UTGameUI.CharLocData.Loque_Description>",CharID="B",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head02>",CharData=(FamilyID="NECM",HeadID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Accuracy=-1.0,StrafingAbility=1.0,Tactics=1.0,Jumpiness=1.0,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Damian",Description="<Strings:UTGameUI.CharLocData.Damian_Description>",CharID="C",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head01>",CharData=(FamilyID="NECM",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Kragoth",Description="<Strings:UTGameUI.CharLocData.Kragoth_Description>",CharID="D",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head03>",CharData=(FamilyID="NECM",HeadID="C",TorsoID="A",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="B",ThighsID="A",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Malakai",Description="<Strings:UTGameUI.CharLocData.Malakai_Description>",CharID="E",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head04>",CharData=(FamilyID="NECM",HeadID="C",FacemaskID="A",GogglesID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="A",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Grail",Description="<Strings:UTGameUI.CharLocData.Grail_Description>",CharID="H",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head03>",CharData=(FamilyID="NECM",HeadID="C",FacemaskID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="A",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Judas",Description="<Strings:UTGameUI.CharLocData.Judas_Description>",CharID="G",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head01>",CharData=(FamilyID="NECM",HeadID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="C",ThighsID="B",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Nocturne",Description="<Strings:UTGameUI.CharLocData.Nocture_Description>",CharID="F",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head02>",CharData=(FamilyID="NECM",HeadID="B",HelmetID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="C",ThighsID="B",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Samael",Description="<Strings:UTGameUI.CharLocData.Samael_Description>",CharID="I",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head03>",CharData=(FamilyID="NECM",HeadID="C",HelmetID="C",TorsoID="A",ShoPadID="B",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="A",ThighsID="A",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Harbinger",Description="<Strings:UTGameUI.CharLocData.Harbinger_Description>",CharID="J",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head02>",CharData=(FamilyID="NECM",HeadID="B",HelmetID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="C",ThighsID="B",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Pagan",Description="<Strings:UTGameUI.CharLocData.Pagan_Description>",CharID="K",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head01>",CharData=(FamilyID="NECM",HeadID="A",TorsoID="A",GogglesID="A",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Thannis",Description="<Strings:UTGameUI.CharLocData.Thannis_Description>",CharID="L",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Male_Head03>",CharData=(FamilyID="NECM",HeadID="C",HelmetID="C",TorsoID="B",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=false,ArmsID="B",ThighsID="B",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Alanna",Description="<Strings:UTGameUI.CharLocData.Alanna_Description>",CharID="N",bLocked="true",Faction="Necris",bLocked=TRUE,PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head02>",CharData=(FamilyID="NECF",HeadID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Arachne",Description="<Strings:UTGameUI.CharLocData.Archane_Description>",CharID="S",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",CharData=(FamilyID="NECF",HeadID="B",HelmetID="A",TorsoID="B",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=false,ArmsID="A",ThighsID="A",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Freylis",Description="<Strings:UTGameUI.CharLocData.Freylis_Description>",CharID="O",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",CharData=(FamilyID="NECF",HeadID="A",FacemaskID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Malise",Description="<Strings:UTGameUI.CharLocData.Malise_Description>",CharID="P",bLocked="true",Faction="Necris",bLocked=TRUE,PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",CharData=(FamilyID="NECF",HeadID="B",HelmetID="B",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Raven",Description="<Strings:UTGameUI.CharLocData.Raven_Description>",CharID="R",bLocked="true",Faction="Necris",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",CharData=(FamilyID="NECF",HeadID="B",FacemaskID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="A",ThighsID="B",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Visse",Description="<Strings:UTGameUI.CharLocData.Visse_Description>",CharID="Q",bLocked="true",Faction="Necris",bLocked=TRUE,PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Necris_Female_Head01>",CharData=(FamilyID="NECF",HeadID="A",TorsoID="A",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Matrix",Description="<Strings:UTGameUI.CharLocData.Matrix_Description>",CharID="A",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head04>",CharData=(FamilyID="LIAM",HeadID="D",FacemaskID="C",TorsoID="A",ShoPadID="A",bHasLeftShoPad=True,bHasRightShoPad=false,ArmsID="D",ThighsID="A",BootsID="D"),AIData=(Accuracy=-1.0,StrafingAbility=1.0,Tactics=1.0,Jumpiness=1.0,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="Aspect",Description="<Strings:UTGameUI.CharLocData.Aspect_Description>",CharID="C",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head02>",CharData=(FamilyID="LIAM",HeadID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="B",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Cathode",Description="<Strings:UTGameUI.CharLocData.Cathode_Description>",CharID="B",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head01>",CharData=(FamilyID="LIAM",HeadID="A",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Enigma",Description="<Strings:UTGameUI.CharLocData.Enigma_Description>",CharID="D",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head03>",CharData=(FamilyID="LIAM",HeadID="C",TorsoID="B",ShoPadID="C",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="C",ThighsID="B",BootsID="C"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Nova",Description="<Strings:UTGameUI.CharLocData.Nova_Description>",CharID="Z",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait1.Character.UI_Portrait1_Character_Liandri_Male_Head06>",CharData=(FamilyID="LIAM",HeadID="E",TorsoID="C",ShoPadID="D",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="E",ThighsID="C",BootsID="E"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Collossus",Description="<Strings:UTGameUI.CharLocData.Collossus_Description>",CharID="F",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head02>",CharData=(FamilyID="LIAM",HeadID="B",FacemaskID="B",TorsoID="B",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="D",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Entropy",Description="<Strings:UTGameUI.CharLocData.Entropy_Description>",CharID="I",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head01>",CharData=(FamilyID="LIAM",HeadID="A",FacemaskID="C",TorsoID="A",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="Monarch",Description="<Strings:UTGameUI.CharLocData.Monarch_Description>",CharID="H",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head04>",CharData=(FamilyID="LIAM",HeadID="D",FacemaskID="A",TorsoID="A",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=false,ArmsID="A",ThighsID="A",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="OSC",Description="<Strings:UTGameUI.CharLocData.OSC_Description>",CharID="K",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head03>",CharData=(FamilyID="LIAM",HeadID="C",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=False,ArmsID="D",ThighsID="A",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Evolution",Description="<Strings:UTGameUI.CharLocData.Evolution_Description>",CharID="J",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head02>",CharData=(FamilyID="LIAM",HeadID="B",FacemaskID="B",TorsoID="B",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="A",ThighsID="B",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Mihr",Description="<Strings:UTGameUI.CharLocData.Mihr_Description>",CharID="G",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head03>",CharData=(FamilyID="LIAM",HeadID="C",TorsoID="B",ShoPadID="B",bHasLeftShoPad=False,bHasRightShoPad=False,ArmsID="C",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Raptor",Description="<Strings:UTGameUI.CharLocData.Raptor_Description>",CharID="E",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head01>",CharData=(FamilyID="LIAM",HeadID="C",FacemaskID="C",TorsoID="B",ShoPadID="B",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=1.0,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Syntax",Description="<Strings:UTGameUI.CharLocData.Syntax_Description>",CharID="L",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head04>",CharData=(FamilyID="LIAM",HeadID="D",TorsoID="A",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=false,ArmsID="A",ThighsID="A",BootsID="D"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Characters=(CharName="Torque",Description="<Strings:UTGameUI.CharLocData.Torque_Description>",CharID="M",bLocked="true",Faction="Liandri",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Liandri_Male_Head04>",CharData=(FamilyID="LIAM",HeadID="D",TorsoID="A",ShoPadID="C",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="B"),AIData=(Tactics=1.0, Jumpiness=1.0, StrafingAbility=1.0, Accuracy=-1.0, Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))
Factions=(Faction="Ironguard",FriendlyName="<Strings:UTGameUI.FactionData.IronGuard_FriendlyName>",Description="<Strings:UTGameUI.FactionData.IronGuard_Description>",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_Ironguard_Team>")
Factions=(Faction="TwinSouls",FriendlyName="<Strings:UTGameUI.FactionData.Ronin_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Ronin_Description>",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_TwinSouls_Team>")
Factions=(Faction="Krall",FriendlyName="<Strings:UTGameUI.FactionData.Krall_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Krall_Description>",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_Krall_Team>")
Factions=(Faction="Necris",FriendlyName="<Strings:UTGameUI.FactionData.Necris_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Necris_Description>",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_Necris_Team>")
Factions=(Faction="Liandri",FriendlyName="<Strings:UTGameUI.FactionData.Liandri_FriendlyName>",Description="<Strings:UTGameUI.FactionData.Liandri_Description>",PreviewImageMarkup="<Images:UI_Portrait.Faction.UI_CH_Liandri_Team>")
HeadRegions=(OffsetX=0,OffsetY=0,SizeX=2048,SizeY=1024)
HeadRegions=(OffsetX=0,OffsetY=1024,SizeX=512,SizeY=512)
HeadRegions=(OffsetX=256,OffsetY=1024,SizeX=256,SizeY=256)
HeadRegions=(OffsetX=0,OffsetY=1280,SizeX=256,SizeY=256)
HeadRegions=(OffsetX=1024,OffsetY=1024,SizeX=1024,SizeY=1024)
HeadRegions=(OffsetX=512,OffsetY=1024,SizeX=512,SizeY=512)
HeadRegions=(OffsetX=0,OffsetY=1536,SizeX=512,SizeY=256)
HeadRegions=(OffsetX=512,OffsetY=1536,SizeX=512,SizeY=512)
HeadRegions=(OffsetX=0,OffsetY=1792,SizeX=512,SizeY=256)
BodyRegions=(OffsetX=0,OffsetY=0,SizeX=1152,SizeY=1024)
BodyRegions=(OffsetX=0,OffsetY=1024,SizeX=1152,SizeY=1024)
BodyRegions=(OffsetX=1152,OffsetY=0,SizeX=896,SizeY=384)
BodyRegions=(OffsetX=1152,OffsetY=384,SizeX=896,SizeY=896)
BodyRegions=(OffsetX=1152,OffsetY=1280,SizeX=896,SizeY=768)
BodyMaxTexSize[0]=1024
BodyMaxTexSize[1]=1024
BodyMaxTexSize[2]=256
BodyMaxTexSize[3]=256
BodyMaxTexSize[4]=512
HeadMaxTexSize[0]=512
HeadMaxTexSize[1]=512
HeadMaxTexSize[2]=256
HeadMaxTexSize[3]=256
HeadMaxTexSize[4]=256
SelfBodyMaxTexSize[0]=1024
SelfBodyMaxTexSize[1]=1024
SelfBodyMaxTexSize[2]=256
SelfBodyMaxTexSize[3]=256
SelfBodyMaxTexSize[4]=512
SelfHeadMaxTexSize[0]=512
SelfHeadMaxTexSize[1]=512
SelfHeadMaxTexSize[2]=256
SelfHeadMaxTexSize[3]=256
SelfHeadMaxTexSize[4]=256
CustomCharTextureStreamTimeout=10.0
LOD1DisplayFactor=0.4
LOD2DisplayFactor=0.2
LOD3DisplayFactor=0.075
PortraitSetup=(CenterOnBone=b_Head,MeshOffset=(X=50,Z=-2),MeshRot=(Yaw=-36408),CamFOV=20,DirLightRot=(Pitch=57344,Yaw=9102),DirLightBrightness=2.0,DirLightColor=(R=255,G=255,B=255),DirLight2Brightness=20.0,DirLight2Color=(R=150,G=180,B=240),DirLight2Rot=(Pitch=57344,Yaw=40049),DirLight3Brightness=1.0,DirLight3Color=(R=255,G=230,B=255),DirLight3Rot=(Pitch=57344,Yaw=57344),SkyBrightness=0.4,SkyColor=(R=200,G=222,B=255),SkyLowerBrightness=0.2,SkyLowerColor=(R=255,G=230,B=200),TextureSize=256,PortraitBackgroundTranslation=(X=3000.0))
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Head04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Helmet04x",PartID="C",FamilyID="TWIF",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="TWIF")
Parts=(Part=PART_Facemask,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Facemask04x",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Goggles,ObjectName="",PartID="NONE",FamilyID="TWIF")
Parts=(Part=PART_Goggles,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Goggles04x",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Torso,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Torso04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_XShoPad04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Arms04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Thighs,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Thighs04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Boots04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Head,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Head03x",PartID="E",FamilyID="LIAM")
Parts=(Part=PART_Torso,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Torso03x",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_XShoPad03x",PartID="D",FamilyID="LIAM")
Parts=(Part=PART_Arms,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Arms03x",PartID="E",FamilyID="LIAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Thighs03x",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_Boots,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Boots03x",PartID="E",FamilyID="LIAM")
Parts=(Part=PART_Head,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Head04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Helmet,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Helmet04x",PartID="C",FamilyID="TWIF",bNoGoggles=true,bNoFacemask=true,bUseNeckStumpForHead=true)
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="TWIF")
Parts=(Part=PART_Facemask,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Facemask04x",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Goggles,ObjectName="",PartID="NONE",FamilyID="TWIF")
Parts=(Part=PART_Goggles,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Goggles04x",PartID="A",FamilyID="TWIF")
Parts=(Part=PART_Torso,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Torso04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_ShoPad,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_XShoPad04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Arms,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Arms04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Thighs,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Thighs04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Boots,ObjectName="CH_RTeam_Female2.Mesh.SK_CH_RTeam_Female_Boots04x",PartID="C",FamilyID="TWIF")
Parts=(Part=PART_Head,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Head03x",PartID="E",FamilyID="LIAM")
Parts=(Part=PART_Torso,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Torso03x",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_ShoPad,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_XShoPad03x",PartID="D",FamilyID="LIAM")
Parts=(Part=PART_Arms,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Arms03x",PartID="E",FamilyID="LIAM")
Parts=(Part=PART_Thighs,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Thighs03x",PartID="C",FamilyID="LIAM")
Parts=(Part=PART_Boots,ObjectName="CH_Corrupt_Male2.Mesh.SK_CH_Corrupt_Male_Boots03x",PartID="E",FamilyID="LIAM")

If you want to change your crosshair look and color without UTComp so that it works on all servers try editing your UTWeapons.ini. The key parts are [UTGame.UTWeap_RocketLauncher]
bUseCustomCoordinates=true
CrosshairColor=(B=0,G=255,R=0,A=255)
CustomCrosshairCoordinates=(U=318.000000,V=0.000000,UL=64.000000,VL=64.000000)

The CrosshairColor line lets you edit the color of your crosshair. The CustomCrosshairCoordinates let's you choose your crosshair style. Here's mine as an example:
Code:
[UTGame.UTWeapon]
CrosshairColor=(R=0,G=255,B=0,A=255)
;ZoomedTurnSpeedScalePct=0.85f
;ZoomedTurnSpeedScalePct=1.0F
ZoomedTurnSpeedScalePct=0.000000F
bTargetFrictionEnabled=FALSE
TargetFrictionDistanceMin=320.0f
TargetFrictionDistancePeak=1500.0f
TargetFrictionDistanceMax=3000.0f
TargetFrictionDistanceCurve=(Points=((InVal=0,OutVal=0.0),(InVal=320.0,OutVal=0.0),(InVal=1500.0,OutVal=1.0),(InVal=3000.0,OutVal=0.3),(InVal=7000.0,OutVal=0.0)))
;TargetFrictionMultiplierRange=(X=0.125f,Y=0.55f)
TargetFrictionMultiplierRange=(X=0.3f,Y=0.4f)
;TargetFrictionMultiplierRange=(X=1.0f,Y=1.0f)
TargetFrictionPeakRadiusScale=1.f
TargetFrictionPeakHeightScale=0.2f
TargetFrictionOffset=(Z=32.0f)
TargetFrictionZoomedBoostValue=0.25f
bTargetAdhesionEnabled=FALSE
TargetAdhesionDistanceMax=0.0f
TargetAdhesionDistanceMax=2000.0f
TargetAdhesionAimDistY=128.0f
TargetAdhesionAimDistZ=96.0f
TargetAdhesionScaleRange=(X=0.3f,Y=2.85f)
TargetAdhesionScaleAmountMin=0.0f
TargetAdhesionTargetVelocityMin=0.0f
TargetAdhesionPlayerVelocityMin=0.0f
TargetAdhesionZoomedBoostValue=0.25f
bSmallWeapons=False

[UTGame.UTWeap_Avril]
Priority=1.5
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE

[UTGame.UTWeap_LinkGun]
bUseCustomCoordinates=true
;CustomCrosshairCoordinates=(U=476.000000,V=29.000000,UL=5.000000,VL=5.000000)
;CustomCrosshairCoordinates=(U=24.000000,V=107.000000,UL=18.000000,VL=16.000000)
;CrosshairColor=(B=255,G=0,R=0,A=255)
CrosshairColor=(B=200,G=0,R=255,A=255)
CustomCrosshairCoordinates=(U=383.000000,V=0.000000,UL=64.000000,VL=64.000000)
Priority=9.000000
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000

[UTGameContent.UTWeap_BioRifle_Content]
bUseCustomCoordinates=true
CrosshairColor=(B=100,G=255,R=0,A=255)
CustomCrosshairCoordinates=(U=127.000000,V=64.000000,UL=65.000000,VL=64.000000)
Priority=5.000000
bTargetFrictionEnabled=False
bTargetAdhesionEnabled=False
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000

[UTGame.UTWeap_Enforcer]
bUseCustomCoordinates=true
CrosshairColor=(B=0,G=0,R=255,A=255)
;CustomCrosshairCoordinates=(U=256.000000,V=0.000000,UL=64.000000,VL=64.000000)
CustomCrosshairCoordinates=(U=24.000000,V=107.000000,UL=18.000000,VL=16.000000)
Priority=3.000000
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000

[UTGame.UTWeap_FlakCannon]
bUseCustomCoordinates=true
CrosshairColor=(B=100,G=255,R=0,A=255)
CustomCrosshairCoordinates=(U=63.000000,V=0.000000,UL=64.000000,VL=64.000000)
Priority=7.000000
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
TargetFrictionDistanceMin=64.000000
TargetFrictionDistancePeak=128.000000
TargetFrictionDistanceMax=200.000000
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000

[UTGame.UTWeap_ImpactHammer]
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=256,V=0,UL=64,VL=64)
Priority=1
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
TargetFrictionDistanceMin=64.0f
TargetFrictionDistancePeak=128.0f
TargetFrictionDistanceMax=200.0f

[UTGame.UTWeap_InstagibRifle]
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=476.000000,V=29.000000,UL=5.000000,VL=5.000000)
CrosshairColor=(B=0,G=255,R=0,A=255)
Priority=4.3
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE

[UTGame.UTWeap_Stinger]
bUseCustomCoordinates=true
CrosshairColor=(B=0,G=0,R=255,A=255)
CustomCrosshairCoordinates=(U=383.000000,V=0.000000,UL=64.000000,VL=64.000000)
Priority=10.000000
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000

[UTGame.UTWeap_Redeemer]
Priority=1

[UTGame.UTWeap_RocketLauncher]
bUseCustomCoordinates=true
CrosshairColor=(B=0,G=255,R=0,A=255)
CustomCrosshairCoordinates=(U=318.000000,V=0.000000,UL=64.000000,VL=64.000000)
Priority=8.000000
bTargetFrictionEnabled=False
bTargetAdhesionEnabled=False
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000

[UTGame.UTWeap_ShockRifle]
bUseCustomCoordinates=true
CrosshairColor=(B=0,G=0,R=255,A=255)
CustomCrosshairCoordinates=(U=476.000000,V=29.000000,UL=5.000000,VL=5.000000)
;CustomCrosshairCoordinates=(U=24,V=107,UL=18,VL=16) v thing
;CustomCrosshairCoordinates=(U=381hey,V=320,UL=26,VL=25) circle
Priority=6.000000
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000

[UTGame.UTWeap_SniperRifle]
bUseCustomCoordinates=true
;CustomCrosshairCoordinates=(U=24,V=107,UL=18,VL=16)
CrosshairColor=(B=0,G=0,R=255,A=255)
CustomCrosshairCoordinates=(U=476.000000,V=29.000000,UL=5.000000,VL=5.000000)
Priority=4.000000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=40.000000)
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
ZoomedTurnSpeedScalePct=0.000000
;ZoomedTurnSpeedScalePct=0.450000
TargetFrictionMultiplierRange=(X=0.100000,Y=0.200000)
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000

[UTGame.UTWeap_Translocator]
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=256,V=0,UL=64,VL=64)
Priority=0.6

[IniVersion]
0=1221863120.000000

[UTGameContent.UTWeap_Avril_Content]
bUseCustomCoordinates=False
bTargetFrictionEnabled=True
bTargetAdhesionEnabled=True
CrosshairColor=(B=0,G=255,R=0,A=255)
CustomCrosshairCoordinates=(U=0.000000,V=0.000000,UL=0.000000,VL=0.000000)
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000
Priority=2.000000

[UTGameContent.UTWeap_Redeemer_Content]
bUseCustomCoordinates=False
bTargetFrictionEnabled=False
bTargetAdhesionEnabled=False
CrosshairColor=(B=0,G=255,R=0,A=255)
CustomCrosshairCoordinates=(U=0.000000,V=0.000000,UL=0.000000,VL=0.000000)
;ZoomedTurnSpeedScalePct=0.850000
ZoomedTurnSpeedScalePct=0.000000
TargetFrictionDistanceMin=320.000000
TargetFrictionDistancePeak=1500.000000
TargetFrictionDistanceMax=3000.000000
TargetFrictionDistanceCurve=(Points=((InVal=0.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=320.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),(InVal=1500.000000,OutVal=1.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=3000.000000,OutVal=0.300000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear),

(InVal=7000.000000,OutVal=0.000000,ArriveTangent=0.000000,LeaveTangent=0.000000,InterpMode=CIM_Linear)),InterpMethod=IMT_UseFixedTangentEval)
TargetFrictionMultiplierRange=(X=0.300000,Y=0.400000)
TargetFrictionPeakRadiusScale=1.000000
TargetFrictionPeakHeightScale=0.200000
TargetFrictionOffset=(X=0.000000,Y=0.000000,Z=32.000000)
TargetFrictionZoomedBoostValue=0.250000
TargetAdhesionTimeMax=0.000000
TargetAdhesionDistanceMax=2000.000000
TargetAdhesionAimDistY=128.000000
TargetAdhesionAimDistZ=96.000000
TargetAdhesionScaleRange=(X=0.300000,Y=2.850000)
TargetAdhesionScaleAmountMin=0.000000
TargetAdhesionTargetVelocityMin=0.000000
TargetAdhesionPlayerVelocityMin=0.000000
TargetAdhesionZoomedBoostValue=0.250000
Priority=1.000000
 
Wow! Thanks for that. That's really complicated though. I'm sure danny would understand this better than I do.
 
Well those are just my ini files. So if you want to try out the weapons one, start with opening your Documents\My Games\Unreal Tournament 3\UTGame\Config folder. Find your UTWeapon.ini and make a copy of it. Then open up the ini file and delete everyhing in it. Copy and paste my UTWeapon.ini information into yours. Save it. Load UT3 and see how you like my crosshairs. Remember you have to set crosshair type to simple in the Weapons menu of your settings.
 
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