The instant you move into the commercial sphere you are relying on the world to PAY for the message you are trying to bring. . .a message they are inclined to hate. The brutal, violent, profane game succeeds because it appeals to what the world loves. Christian games and/or movies aren't taking the message to the masses. They are merely reinforcing and entertaining the folks who are already believers. You cannot expect Christian values in games and movies to compete commercially in an arena where they are not wanted. Simple supply and demand.
I'd expect at least some secular people saw the Narnia movies. If Christians, who report to have values, will watch Family Guy it can work the opposite way. For half the movies nowadays CGI is the draw and I don't believe many secular people care to research and see if one tells the story of Fern Gully, aka Avatar, or a Godly one. The secular world, for the most part, just doesn't care about anything as long as you entertain them. Did anyone buy FFX because they heard they got to fight God? Just do the opposite and have a God who loves you so much he dies for you, they might even find it original considering JRPGs. Yes the games would be milk because they couldn't stand the stronger stuff but milk is far more than they are getting now. You could at least compel them to begin thinking and put positive examples of Christianity out there as opposed to nothing. Certainly sin is a draw and we can't put boobs on the cover but we are perfectly capable of making it shiny and having good game play. For many unsaved that is still enough to buy it. You could have the game play of Half Life 2, Street Fighter, FTL, Skyrim (your fav
), or all those JRPGs, with a Christian worldview and I don't think many would care. Good grief people bought Goat Simulator!
If you want to put it another way why does the message of Christ succeed at all in a world that loves the brutal, violent and profane? It's written in a book, told with words and actions yet putting it in a game makes the Holy Spirit fail? No I believe a game could succeed but it must be done with both faith and works. Conveying sound Christian doctrine while serving the purpose for which a game is defined, having good game play.
And who do you blame for this failure? The Church? Why? God didn't tell us to go out and entertain the unsaved with wholesome entertainment. He said to go out and preach to them. And that the world would hate us for it.
I don't believe wholesome entertainment and preaching have to be separate. I don't believe anything but immorality should be separate from our faith. The entertainment I find most memorable is that which compels thought and meaning through emotion. The original Star Wars could have just as soon told a Christian story of redemption instead of a Taoist one. It's not that complicated. Paul became all things to all men to reach them for Christ. In an age where only media reaches some people should not some of us become media makers to reach them for Christ?
As far as blame it's more a question of this makes no sense (EDIT: Though I could question Christians supporting some things has lead us here). Christians either seem to go with the secular flow, write something harmless but unedifying, or they write something specifically for the saved. It's like the guy who made a Christian Comic book about angels. It might have been an excellent comic, I don't know, but why angels of all subjects? If we are to apply Christian values to our real lives they should be applicable to fictional ones too.
Blaming the Church as a whole for what you perceive as failings does absolutely nothing. We each need to make sure that we are doing what we are called to do and stop worrying about what our brother is called to do (John 21:20-22). Do you feel called to change the entertainment industry? Go for it. But don't turn around to your brother and say "why haven't you done this?" It isn't our place to accuse our brethren in such a manner.
You are correct when you say I should go out and work for it but even if I did I couldn't do it alone. I've wanted good comics, TV series, movies and games all written with a Christian worldview but I've not found them (so we end up watching things made 30 to 70 years ago). Even if I just made a game it would only be one and we need far more. We should
encourage Christians with the ability to make these things to apply their faith to them. There should be as you said a "demand" and to create one you cannot be silent. Thus I'm trying to encourage people to do it.
To bring this back to topic, somewhat XD, if people can write stories that support homosexuality we can write stories against it. I wouldn't expect it to be accepted outright but there was also a time when homosexual stories were not. If they did it so can we.