Proudfoot
New Member
GO GO WALL O' TEXT
I appologize if I made it sound like everyone is in it for only loot. I just know from experience that there are many who will get bored raiding if they know there aren't any upgrades for them in the current tier. If all of your gear drops in the first month of raiding, after a few months of running the same stuff over and over and over to help others get their gear you'll get weary. This is human nature and isn't a character flaw. You'll want to progress to new content/gear (most likely) or you'll want to play an alt to get them gear (if you have one). Everyone, and I mean everyone is to some extent raiding for the chance of getting loot. The reason I posted about the imbalance in the DKP system is because it will lead to discouragement in the more casual players of redeemed (and we want all memebers of redeemed to feel welcome right?).
The reason I said it's irrelevant is because it truely is. All that is relevant in any dkp system is your point total in relation to another members point total. If you are higher then the person below you, you have priority whether you have 500 points or 50. The decay applies across the board so your position will never change as a result of decay. You are never penalized when your items don't drop, you just continue to move up in points until your items do drop. In the situation where people wouldn't see new items for months... that would happen anyways, even with a simple round robin. If the items don't drop, they can't be awarded.
Arguing that Blizz's RNG isn't random is silly. The law of large numbers applys to large numbers. What I mean is even if one guild doesn't see a paticular item drop for a YEAR there are many who did see it drop. If you look at every guild in WoW, the loot does drop at the exact percentage rate it should.
Galatians said:but i think its kinda sad that you go straight to saying that once ppl get geared they will go to an alt. This isnt normally the case and the ppl that just keep raiding even after getting gear or having better all ready have to keep chugging along. Its not about the individuals its about the guild. I mean its a game we are suppose to be having fun and enjoying the time in fellowship with other christians not about hey i want this bow and if i dont get it i quit! kinda mentality
I appologize if I made it sound like everyone is in it for only loot. I just know from experience that there are many who will get bored raiding if they know there aren't any upgrades for them in the current tier. If all of your gear drops in the first month of raiding, after a few months of running the same stuff over and over and over to help others get their gear you'll get weary. This is human nature and isn't a character flaw. You'll want to progress to new content/gear (most likely) or you'll want to play an alt to get them gear (if you have one). Everyone, and I mean everyone is to some extent raiding for the chance of getting loot. The reason I posted about the imbalance in the DKP system is because it will lead to discouragement in the more casual players of redeemed (and we want all memebers of redeemed to feel welcome right?).
Nattyg said:I'm not sure how it would be irrelevant? You said a general decay, which applies across the board, so if (/cough, when) things drop that are simply unusable or downgrades, you're penalized. This is doubly so when there's a lack of progression, however said member puts in the effort and shows up week in and out to help the team progress (and doesn't DIAF (or slime as it may be) every week). This situation can literally lead to people not seeing new items for months, all the more so with the way itemization is done now and that pretty much every caster, healers included, may be rolling on a single piece of gear
The reason I said it's irrelevant is because it truely is. All that is relevant in any dkp system is your point total in relation to another members point total. If you are higher then the person below you, you have priority whether you have 500 points or 50. The decay applies across the board so your position will never change as a result of decay. You are never penalized when your items don't drop, you just continue to move up in points until your items do drop. In the situation where people wouldn't see new items for months... that would happen anyways, even with a simple round robin. If the items don't drop, they can't be awarded.
Nattyg said:The law of large numbers is only applicable in a truly random situation...the RNG is not a random situation. Computers can simply "simulate" randomness...they're not random. Emprical events suggest that Blizzard's RNG isn't terribly random.
Arguing that Blizz's RNG isn't random is silly. The law of large numbers applys to large numbers. What I mean is even if one guild doesn't see a paticular item drop for a YEAR there are many who did see it drop. If you look at every guild in WoW, the loot does drop at the exact percentage rate it should.
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