MC run

darkoria said:
You rock!!!

BTW Thank you bannard and Pro for finding those priests..without them..and your hard work..we probably would not be able to go.. So thank you very much for helping.


hey dark I still need to get attuned...I tried messaging you last night but you were afk. I'll be online around 6:30 or 7:00 est

.seek.
 
Np stoop.. We may have to run those priests down too... What i'll end up doing is taking deathdie (warlock) with me..and go down there...then just portaling you down there :P

Make sure you have teamspeak and message me when you get on..i'll be on from the time i get home till after the MC run (3:30 cst)
 
ask camma which person he is taking if he hasnt said yet either his 60 lock or 60 din, also i would lean with more paladins or priests/druids over a hunter or DPS class, because most of the boss fights you can just endurance them and to do that you need alot of healing, instead of just straight DPS. good luck to you guys.
 
We got to Luci and got her down to 35%. I'll post some info, observations and the few screenies I got. It got too hectict during the Luci fights to take any screenies.
 
First night, we spent a few hours filling up the last 14 spots. We didn't get to Lucifron the first night.

Second night, we did get to Luci, tried to take him down 4 times. Best attempt got Luci to 35%.

---

Whats the verdict: Speaking for myself, I enjoy the challange of trying MC. Its definatly not an instance for everybody. Mobs don't drop loot often, so you have to take down a boss to get some gold or items. You have to spend a lot of time going over strategy. Tempers are easily flaired because you simply are not used to wiping 3 or 4 times at the same place. Its slow going, but methodical. Once you know how to take down a mob or a boss, you continue to have success against that type of mob or boss. You need the right tools to get the job done. It would have been beneficial if everybody was running CTRaidassist, it would have been better if we had two more paladins and two more priests and 4 less rogues.
 
observations:
did you use the resources i provided you with? if not thats the only reason why you would of wipped at luci
 
There were a few reasons why I think we were unable to defeat luci.

First would be that more then half the healers refused to get Decursify, so it took them much longer to remove Mind control preventing our tanks from holding aggro, also that 2k dmg one after 8 seconds killed me many times when I had a priest in my group alive who should have removed it.

The other problem is we had to few healers, when half of them need to spend most of there time removing curses we have fewer to heal the tanks, and to start with we had about 4 few healers then we should have had under good conditions.
 
I think we did a good job but pulling those guards at the right spot took too long and by that time our tanks would be like half dead, priests half mana....what not...this group could have done it.

I'd definitely go again...

.seek.
 
LionOfJudah said:
observations:
did you use the resources i provided you with? if not thats the only reason why you would of wipped at luci

There wasn't anything different on that website that we didn't do or try some variation of.

Some strats on that page failed miserably because of some changes in a recent patch.

We checked with Kammy for strats, and when we followed them, we were successful.

The probs with luci wasn't the strat, it seemed as though the healers on main tank seemed sluggish and when the MT went down, wouldn't switch to keeping the second tank alive when he came in.

Another prob we had with luci was that his body gaurds were very unco-operative in splitting from luci, then wouldn't split from each other. When they did split right off the bat, they went down fairly fast.

The whole ordeal could and should be chalked up to inexperience.
 
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