faust
New Member
It's been posted, by a blue to go look here: Mage Talent Review.
IMO, frost mages got seriously nerfed. Shatter only increases your chance to crit by 10% now, instead of 50%. To be honest I don't understand why they got hammered so much.
Arcane Explosion will indeed be instant now (w/o talents), the new IAE talent will give you 1-5% greater chance to crit w/ arcane explosion.
Evocation is now trainable at lvl 20. In it's place is a talent that will allow you to add 50% of your INT to your armor. IMO, a near worthless talent.
Interestingly in the fire tree is a rather nice talent now called Master of Elements (MOE), which gives you 10/20/30% of your mana back when you crit on either fire or frost spells. Since it helps frost mages, I am confused why this is not in the arcane tree, perhaps having a dependency on arcane concentration (which gives you clearcasts), since that would make more sense to me.
A number of talents have been reduced to 3 talents to get the full effect, when 5 was required before.
Overall I am a bit surprised at the changes as a whole. Seems like fire mages got a small to medium size buff, elementalists got a massive buff, and frost mages got a significant nerf (primarily because of shatter). Perhaps I am looking at things incorrectly though. Nothing was done to help mage's pvp survivability, if that was an issue you were concerned about.... though imo a lot of that is due to itemization (mage gear needs more stamina ).
IMO, frost mages got seriously nerfed. Shatter only increases your chance to crit by 10% now, instead of 50%. To be honest I don't understand why they got hammered so much.
Arcane Explosion will indeed be instant now (w/o talents), the new IAE talent will give you 1-5% greater chance to crit w/ arcane explosion.
Evocation is now trainable at lvl 20. In it's place is a talent that will allow you to add 50% of your INT to your armor. IMO, a near worthless talent.
Interestingly in the fire tree is a rather nice talent now called Master of Elements (MOE), which gives you 10/20/30% of your mana back when you crit on either fire or frost spells. Since it helps frost mages, I am confused why this is not in the arcane tree, perhaps having a dependency on arcane concentration (which gives you clearcasts), since that would make more sense to me.
A number of talents have been reduced to 3 talents to get the full effect, when 5 was required before.
Overall I am a bit surprised at the changes as a whole. Seems like fire mages got a small to medium size buff, elementalists got a massive buff, and frost mages got a significant nerf (primarily because of shatter). Perhaps I am looking at things incorrectly though. Nothing was done to help mage's pvp survivability, if that was an issue you were concerned about.... though imo a lot of that is due to itemization (mage gear needs more stamina ).