Let's talk of Support Ele's by Tungsten

Tungsten

New Member
Hello there

I'm sharing this build to help those of the Elementalist persuasion, who would enjoy building a proper support Ele for uses in both solo PvE game play and Dungeons.

After 8 month's and several suits of armor, I've come to the conclusion this is the proper support Elementalist that does not die in 2 or 3 hits, and everyone wants to have. This build gives the Elementalist 23,000+ health and heals yourself for roughly 329+148 health on every attack, plus 488 in a AoE every single water blast attack. This does not include additional regeneration effects or a stacking bonus of +10 healing power per kill up to +250 healing power. Melee combatants will want you around, ranged attackers will want you around, and you won't die so much.

When wanting to add some DPS just change quickly to Earth, and drop your #2 Earth AoE, hit #5, then #2 again, then switch back to water to grant double regeneration healing for the next few seconds removing 2 conditions across on your party. 1 condition by changing to water, 1 for any regeneration your are spreading.

The following Armor build information will build you a proper ele that will give aid and comfort to your entire party. The build focus is on earth condition damage and water staff healing.

http://gw2buildcraft.com/calculator...8.1d.68|0.0.a3.u15b.u58b|4d.d|1n.24.25.26.0|e

This build also works well with a Dagger / Dagger set up. Just use Shaman's with whatever Sigils work best with your play style.

Best of luck.
 
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