Amicus Dei of [FoG]
New Member
http://gwshack.us/b92a
Another of my various crazy ideas
. Very difficult for a team to take down targets that have 152 armor and an extra 32% reduction on all damage taken, not to mention if they have an area of effect healer and sit in a clump in their cozy little wards and spike your team away with a very basic, commonly over-looked skill (did I mention that interruptions don't bother them much?).
Causing 280 damage to one person every second or so hurts after a while (especially when it dodges the effects of Protective Spirit, unless their health is less than 280 for some silly reason).
Yes? No? Maybe?
Another of my various crazy ideas

Causing 280 damage to one person every second or so hurts after a while (especially when it dodges the effects of Protective Spirit, unless their health is less than 280 for some silly reason).
Yes? No? Maybe?