Gnomes nerfed in 1.12

ewoksrule

Active Member
# V key functionality has been improved in several ways.

* V key now shows summoned monsters (such as the gargoyles in Stratholme.)
* V key now shows both monsters and player enemies.
* V now shows enemies only (no longer shows friendly targets.)
* Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.)
* Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.)

Now being a small gnome is not so deadly in PvP. The enemy can now click on the giant V bar above your head to target you, instead of clicking all over the place to try to targret you. :(
 
Ah, that doesn't matter, If you are a good gnome then you konw that in PvP you need to run around in circle around them, so it still makes it hard for them to notice you, and then again we still have the bushes in AB to hide in.
 
Gnome not deadly in PVP?? Don't Tell Powderpuff that!

Gnome rogues rock...cause they can hide under one....

Gnome Mages rock too; last AV I blinked into a mounted Tauren and did 3 Arcane explosions before they could find me.......

GRRRRRR.....says the pink gnome!
 
Gnomes where nurfed when they added the chance for escape artist to fail. That was a bad move on blizzards part.
 
Actually, to run around in a circle around a target is the best thing you can do because it can stop casts and it can also save you from being hit as many times as you should have been hit when standing face to face. That is why in PvP i can do well against people who are WAY better geared then me, although i am starting to get geared up =-)

Alizak

P.S. CANT STOP, WONT STOP!!!!!!
 
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