We've not really seen a game which truly harnesses the power underlying the Wii Remote in regards to interactivity
I'd have to disagree on this point.
Metroid Prime 3: Corruption and
Super Mario Galaxy are both AAA titles that make terrific use of the Wii controls. And
Zack & Wiki itself makes creative use of the motion-sensing capabilities of the Wii Remote without feeling tacked on.
To be fair,
Rayman Raving Rabbids is a blast at parties, too.
And
Legend of Zelda: Twilight Princess rocked, even if it was a port of a Gamecube game with a bit of extra polish.
So there are excellent games on the Wii that make creative use of the Wii's motion-sensing controls. Unfortunately, for every AAA title that uses the controller in innovative ways, there's two bargain bin
Spongebob Squarepants and the Stupid Something Or Other titles, in which developers tack on a waggle here and a wiggle here to a cheap Mario clone with a worn out IP (intellectual property). You know you've picked up one of these half-baked titles if the cover reads, "Also on the PS2, DS, Xbox 360, PC, Commodore 64, iPhone, Game Gear, and your microwave."
In short: Please don't judge the Wii based on bargain bin titles. Before you write off the Wii, play:
- Metroid Prime 3: Corruption
[*]Legend of Zelda: Twilight Princess
[*]Super Mario Galaxy
and as we all know, game distributors want to get as many copies of a game onto as many devices as possible.
Kidan speaks truth.
Most game companies do not consider their product art--even if their marketing department says they do. Game developers are creating products to be purchased. (Ubisoft, I'm looking at you.) If they can produce the product cheaply, sell it to the largest audience possible, and take the least risk possible, they win. Innovation = risk, risk = possibly losing your job.
Nintendo can afford to take chances and create innovative games--and consoles, now that Sega's out of the hardware game. Smaller developers can't.
I want something new, and fun, that's why I went with the Wii.
Ditto.
EDIT: And if you want to play a game that takes full advantage of the capabilities of the Nintendo DS, pick up
Legend of Zelda: Phantom Hourglass. I'm about 2/3 of the way through the game and I don't want it to end.
EDIT: By the bye, if I wanted super shiny graphics, I would have saved up $1000-$1500 USD and built a new gaming rig.
Of course, I plan to do that in the future anyway, but while my wife and I are paying off student loans, trying to find long-term jobs, and paying the bills, paying $250 for a console and $50 for a game beats paying $1000 for a new PC and $50 for a game.