But there was something else about it, something I really didn't want to admit. I asked Paul Sams, the Blizzard COO, why people played WoW and his answer was simple, if a bit depressing: "How often in your everyday world do you get to feel heroic?" he said. "How often do you get to step into a world and do something big and meaningful? People need an escape from ordinary life. It's just something people need."
What's implicit in that, however, is a sense of defeat, an admission that for the denizens of Azeroth, our normal lives just aren't good enough. This is why most adults who play WoW are ashamed, and, on a scale of morals, rate their hobby only slightly above porn. We ourselves razz those who are ultra-accomplished in WoW, asserting that they are either kids with no responsibilities, or more likely, dudes who can't get laid. This unspoken envy only conceals a potentially darker truth—that we've all come to accept that WoW is fundamentally better than our real lives.
Source: TIME, Confessions of a 30-Year-Old GamerWhat I came to understand was that WoW was not necessarily an escape, but a surrogate for a community that is harder and harder to find in the real world. I lived further from my parents and siblings than my parents had. I wasn't raised in the church. In my 20s, I built a shocking amount of community around illicit substances and bars. But with age and a child, that was no longer as attractive or even possible. Into that void, I brought WoW, which instantly connected me with the world—not just mine, but others I could never have imagined or found on my own.
Last edited: