Any game developers here?

Derived Class

New Member
Are there any aspiring/inexperienced/experienced game developers here?

I would like to begin development on a concept I have, I'm more of a programmer/physics guy, and wonder if there are any other developers, artists, architecture planners, etc who might want to mess around on a project (its a side scrolling shooter for the DreamCast but first ported over to PC using C++ and libSDL).

If youre interested, post here, or send me a message. Thanks!
 
[b said:
Quote[/b] (Derived Class @ June 17 2004,4:26)](its a side scrolling shooter for the DreamCast but first ported over to PC using C++ and libSDL).
*boggles* My beloved Dreamcast! Which game do you reference, good sir?
 
I used to be. Every kid from my gen grew up wishing they could be in the biz. It wasn't as cool as I thought. I like my position in the industry now. Not a developer, just know them. I have a way of influencing people. Although I suppose threatening to mob their HQ and stone them all if they add a feature can be done by anyone :P
 
I'm a developer (C++/Java/C#), but not in games. I just started a new job and the product does have some DirectX in it, so I'm hoping to maybe get my hands into it a little bit.
 
I'm not fooling myself into getting rich off of this, and that isnt really my intent anyway. I'm more interested in having some fun with it.

As a first pass, I was considering a side scroller in the vein of TimePilot (remember the ColecoVision days?). It would be relatively easy. The ship models are simple, collision detection pretty generic, and it would be a nice way to get feet wet.

After that? Who knows?

For those C# developers, theres a great book out by APres called .NET Game Programming in C#. It takes you through 5 working game projects - Tetris, Centipede, and a few others, then finally a bonus port of Tetris to PocketPC.
 
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