Exo-Slayer
Moderator
Just saw this article http://pc.ign.com/articles/725/725325p1.html up at IGN, lots of new information on the expansion and the PVP changes. Big story is that in the expansion the biggest raid encounters are going to be 25 man.
Edit: Second article at http://www.gamespot.com/pc/rpg/worldofwarcraftexp1/news.html?sid=6155696
ARENA Battle's!
Edit: Second article at http://www.gamespot.com/pc/rpg/worldofwarcraftexp1/news.html?sid=6155696
It's true, the plan is for five-player capped grouped dungeons. Ten-player capped raid dungeons. As well as Twenty-five-player capped epic raid dungeons. We wanted to focus on smaller raid environments, primarily to allow for greater individual player contribution. Also, in these smaller environments, hybrid classes have more opportunity to shine.
Player vs. player is also getting a rather large makeover in the expansion. The honor system is being changed around so that honor gained is used like a currency to purchase goods. There will be no more ranks in the honor system but those that have been participating will be able to keep anything they've earned to date including titles and equipment. Otherwise it's effectively being reset. The hope is also to encourage players to move between battlegrounds by having some equipment cost basic honor along with specific honor won in different locations.
ARENA Battle's!
Competitive PvP will include an arena system. Arena will be a competitive ladder where teams of players will be able to fight amongst themselves in a sporting environment. At this point, Blizzard is planning to include 2v2, 3v3, and 5v5 matches.
From there we had a nice look at the wonderfully detailed capital city of the Dranei called Exodar and the elephant/ox mount of that race known as the Elekk
Outdoor world PvP will still be available as well and will be enhanced as it's started to be with recent patches. All of the zones in Burning Crusade will include objective PvP areas.
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