2.4 Patch, rocket boots in PvP, WotLK Beastiary

Patch notes here:

http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

Highlights I find interesting -

A representative of the Keepers of Time has been spotted at the World’s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time.

Kinda nice, though ultimately I do miss the need to have to travel. I miss the days of hanging out in front of BG entrances.

Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.

Very nice for mana-regen priests :D

Honor will now be instantly calculated, and available for player use.

Very nice.

Alterac Valley

* Captain Balinda Stonehearth's spells have been simplified, and she can no longer be slowed or locked out of a school with interrupts (although she can still be interrupted).
* Vanndar Stormpike and Captain Balinda Stonehearth have had their health totals reduced.
* Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 25%. This is a stacking effect.
* Horde players will now start the battle closer to Drek’Thar and Frostwolf Keep.

We'll see if these changes make it so this PvP bg will no longer be a rush to kill an NPC :mad: (personally I like it when "turtles" happen - more PvP - I mean, that IS what I am there for :D )
Warsong Gulch

* When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes.
* Flag carriers can now be tracked 45 seconds after picking up the flag.

Interesting...

Mining

* Increased the skill up potential for most smelting recipes.

Nice for those struggling to skill up.

# Players will no longer require an attunement quest to enter Hyjal.
# Players will no longer require an attunement quest to enter the Black Temple.

Let's go! :D

The names over the heads of nearby players who are on your friends list will appear in a different color now so you can tell when they are nearby.

Very Nice.
 
Turtles in AV won't be so bad now from an honor perspective since they are going to remove diminishing returns. I enjoy the action, but diminishing returns eliminated the value to the turtle. Racing to get the npcs made for more efficient honor per hour. Now without diminishing returns a turtle may be more efficient and as you point out Connor fun!
 
In a way I'm a bit disappointed that Blizzard keeps removing attunements. It's like something to measure yourself and your group against, to see if you're ready for the dungeon.

I do understand why they do it tho. They want to let as many people as possible see the dungeons before the next expansion. The trash pulls and first boss will be a good measurement of the group's readiness, I guess.
 
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