Recettear: An Item Shop's Tale

Alas, I liked playing this game except that whenever I enter a dungeon for some reason my framerate drops to a crawl, slowing the game entirely.
Looks like you're not the only one. Other users are reporting similar slowdown on the Carpe Fulgur forums.

EDIT: I didn't spot a solution in the thread, but you might want to take a look at it. I didn't have the same problem and I'm about to head out for a while, but I at least wanted to post the thread as a lead on solving your frame rate problem.
 
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I'd rather kill the ten crows around the garbage dump for the green item. I doubt Tek's cuteness is worth a green item maybe a white at best :p .
I don't know what you've heard, but my cuteness is epic.

My daughter's cuteness is legendary.
 
It's a pretty good game, got mine off GoG. Graphics look dated though for dungeon gameplay, yes it is random, yes there are quite a few items and monster varieties, some traps and such, but at the end of the day, it gets boring before you even finish the main storyline. Combat is just pressing 2 buttons and spamming potions once outta MP.
It's a good casual game though, and I enjoyed most of it, mainly cos of the nice art. Finished it in one sitting. Not something I wanna replay. If you have the cash to spare, totally worth a play, but as for replayability or dungeon fighting, I'd rather grind through another WoW dungeon and at least get something shiny to keep.
 
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It's a pretty good game, got mine off GoG.
Wait, Recettear is on sale on GOG? Since when? I didn't see it on there when I did a search.

Graphics look dated though for dungeon gameplay, yes it is random, yes there are quite a few items and monster varieties, some traps and such, but at the end of the day, it gets boring before you even finish the main storyline. Combat is just pressing 2 buttons and spamming potions once outta MP.
It's a good casual game though, and I enjoyed most of it, mainly cos of the nice art. Finished it in one sitting. Not something I wanna replay. If you have the cash to spare, totally worth a play, but as for replayability or dungeon fighting, I'd rather grind through another WoW dungeon and at least get something shiny to keep.
I guess I'm more interested in the "get loot, price loot, sell loot" aspect of the game than the actual fighting mechanics.

I don't have to learn a new dialect to play the game effectively. I don't have to spend an hour patching the game every week. I don't have to read 8-page articles to figure out how I should spend my talent points (because there are no talent points in Recettear). And, perhaps most importantly, I never have to see a Night Elf dancing on a mailbox in his skivvies.

And since I neither can nor want to spend $15 a month on an online economy simulator (that's not a jab at WoW, it's just how I play the game), so that's right out. For what I want and with how much time I have to spend playing games, Recettear does the job just fine. But YMMV.

I'll agree that the standard price for Recettear ($20) is too steep, but it was a terrific bargain at $5 during the Steam sales.
 
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