The 2 things that would make me play WoW again...

XionTawa

New Member
So, continually watching my brother and wife play WoW, after I quit after playing 5.5 years of it, got me thinking...why did a quit, and what would bring me back...

Why I quit: This is more than I want to type and I don't want to crit you all with a wall of text you don't want to read...

What would bring me back: Add an option for a 3 person heroic, and add a option for a 5-man raid for end game raids...

Now I already know many of you will argue that a 3 person heroic and a 5-man raid is stupid or pointless but let me just say (really want to keep this short), due to my work schedule, if there would have been 5-man raids, I would've actually been able to raid, and just raid with my friends (2 bonuses there in my opinion :D)... Also the 3 man heroics means I would get to do my daily with my wife and brother and not have to rely on people I do not know...which I hate playing with people I do not know anyways...

Just my thoughts...enjoy...lol
 
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You can do 5 man raids. They just call it dungeons.

>.<

Let me add this is coming from me, who raided almost all endgame content before I quit... The dungeons PALE in comparison to the raids...I have cleared ALL of the (level 80) heroics in one day before...
 
Actually, you may want to know that my wife and I and friends have, on occasion, run dungeons with 3 people at their normal 5-man "content levels."

It can be done, if you work up to it (and have a complementary team dedicated for the task.)

When you do that, the dungeons actually feel like raids. They take a lot longer to run (due to the lower DPS) and you probably want a good amount of AOE (we used a Pally tank, Holy priest, and Arcane mage combo,) but they are a lot of fresh fun and certainly not a walk in the park.

We did everything from Ragefire Chasm to Scarlet Monastery before our team fell apart. Scarlet Monastery was almost ridiculously hard and require us to learn how to play very well before we could do it (those darn healer/runner combos!)

I would rank the experience of Scarlet Monastery with three 34s as possibly more challenging than Blackwing Lair, and about as fun.
 
Raid shmaids. You haven't gamed until you've taken on three Warbands (72 enemies) full of Destro in Tier 4 Elf Keeps or ran the Land of the Dead dungeons with multiple bosses and the possibility that enemies could flood through for an epic fight, IF they get past the pyramid traps first.



Just sayin'.
 
A couple of the WotLK heroics can be soloed by a hunter, so I'd say 3 person teams can run nearly all (if not all) heroics. It's just a matter of getting the team for it.

I'm of *almost* the opposite opinion regarding raids. Considering the very nature of WoW (progression oriented), they need something that is considered elite. If simply any halfway decent party can walk in and see the end-game, it cheapens the experience for those who do the 10 and 25 man versions, and turns those higher level ones into simply gear farming. The whole point of the raids are the challenge of it (both organization/party wise as well as gameplay wise), and the experience that you are one of the few to actually see these things. I think one of the better things about WoW's development cycle is that if you really wanted to see the raids, those who can't dedicate the time for it can visit them after the next expansion (like I was able to do with Sunwell. There's a group on the server that pug it every weekend on my server for the lulz).
 
Glad you made it to T4 Keero.

I'm with Elader. These small raids you talk about are Heroics, some of which are genuinely difficult (Heroic Halls of Reflection, anyone?).

I was one of those hardcore raiders in Vanilla WoW, so 10-mans to me are just elaborate heroics. A part of me wants my 40-man raids back, but then that means my raiding guild couldn't raid them because we don't have 40 people.

As far as 25-mans are concerned, they are just big enough to where you can try to carry people, and they are just small enough to where you can't carry people effectively. Its an odd place in regards to its population.

If you want small raids, WoW is not your game, and like Elader said, you'd be missing the point.
 
LOTRO does offer smaller party raids for up to six people though, not sure if the F2P model will allow those.
 
Raid shmaids. You haven't gamed until you've taken on three Warbands (72 enemies) full of Destro in Tier 4 Elf Keeps or ran the Land of the Dead dungeons with multiple bosses and the possibility that enemies could flood through for an epic fight, IF they get past the pyramid traps first.

My first thought upon seeing that screenshot? "MAN, I really want to play Realm vs. Realm in Dark Age of Camelot again."
 
My first thought upon seeing that screenshot? "MAN, I really want to play Realm vs. Realm in Dark Age of Camelot again."

/offtopic

Funny you should mention that.

I played my friends account two days ago and we went RVRing... the good old fashioned way!

After Mythic consolidated the servers, the activity levels shot through the roof. I did a /who and ~800 people were on, that was just Midgard (note: I do feel dirty playing Midgard).

/ontopic

I really don;t have anything to add, haha.
 
After Mythic consolidated the servers, the activity levels shot through the roof. I did a /who and ~800 people were on, that was just Midgard
What's the monthly fee for DAoC? Still $15?

Now that's a game I'd like to see shift to free-to-play with an item shop.

(note: I do feel dirty playing Midgard).
Midgard rules. It's a hard land that chews up and spits out frolicking bards and hippie elves.

/flex

</offtopic>

As I've said before, I'm still waiting for The Next Big Thing(TM) in MMOs. I wouldn't be terribly surprised if it came from Blizzard. They confirmed they're working on a new MMO back in 2008. I think it'll still be a while before we even see hints of what they've spent the last two years constructing, but I have no doubt it will have a notable impact on the games industry.
 
I am waiting for a MMO that is fun at all levels... I think I may have found that in GA....

Gw2 and cataclysm are looking very fun too...


In the goblin WoW starting area, they give you a mount at around level 3 :)
 
I 'am in the beta and made a Goblin and Yes you do get a funky car to drive around in to do quests on their island. It's a very weird little island for sure and the car is a convertible and pretty funky, you have a horn and you can change radio stations :)

My Goblin mage is only level 3 and I'm not sure how long you keep the car for yet, will have to do a few levels and see if I keep it.

Personally I found the Worgan starting area pretty interesting, an old time English town feel to it complete with top hats! Got him up to level 12 and it seemed to be smooth, only thing is at this point is that they haven't completed the last quests for the region so at a certion point (when you hit around 12) you get teleported to Darnassus and continue from there. I must say Darkshore and area looked pretty interesting; it has changed a fair bit and a number of the quests involve the npcs that were there before but there stories are updated/changed which is nice.
 
I 'am in the beta and made a Goblin and Yes you do get a funky car to drive around in to do quests on their island. It's a very weird little island for sure and the car is a convertible and pretty funky, you have a horn and you can change radio stations :)

My Goblin mage is only level 3 and I'm not sure how long you keep the car for yet, will have to do a few levels and see if I keep it.

Personally I found the Worgan starting area pretty interesting, an old time English town feel to it complete with top hats! Got him up to level 12 and it seemed to be smooth, only thing is at this point is that they haven't completed the last quests for the region so at a certion point (when you hit around 12) you get teleported to Darnassus and continue from there. I must say Darkshore and area looked pretty interesting; it has changed a fair bit and a number of the quests involve the npcs that were there before but there stories are updated/changed which is nice.

You are under an NDA...be careful what you share with us...I am pretty sure you just broke it :/
 
I like how you quoted him, haha.

Anyway, yes DaoC is still going strong after almost 10 years, and they did NOT delete your characters... but you have to move them to a new server.

Anyway... I do not want to see Daoc go to F2P with an item stop. RVR is pretty unbalanced as it is with people's bot accounts and all.
 
Anyway, yes DaoC is still going strong after almost 10 years, and they did NOT delete your characters... but you have to move them to a new server.
That's good.

Too bad I don't plan on paying $15 a month to play a game for more than 30 days (and even playing WoW for 30 days after Cataclysm releases still isn't guaranteed) any time in the near future. :(

Anyway... I do not want to see Daoc go to F2P with an item stop. RVR is pretty unbalanced as it is with people's bot accounts and all.
Good point.
 
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