K, I pre-ordered last night and played my first few rounds this morning. A little chaotic, but I think I did better than the average newbie.
My complaints:
- no offhand grenades!?!?
- no sentry rotation after placement?
- missing a key binding for canceling out of class menus (spy, ng)
- no naplam bazooka for the pyro??
My praises:
- the art direction is AWESOME; everything looks like it came right out of the artist's sketch book
- the nemesis system is FUN, and I love how it zooms over to who killed you
- I love all the stats tracking and achievements, and how the game encourages you along the way (After you die, it says "Look on the bright side...this round you increased your career high for teleporters used!")
- I like the ng scavaging ability
- very user-friendly and easy to get into
- the sound is great, all the weapons "feel" and sound right
Would love to have:
- separate com channels for offense and defense
Definitely a slower game than ETF 'cuz you don't have grenade jumping and bunny happing, I'm going to have to learn to get used to at. But there's so many other great things about the game, it's easy to just love it for what it is.