Spellbreaker Info

Cammandus

New Member
hey, i found this new expanstion info about spellbreakers



Spellbreakers


As well as having new spells and talent trees unlike any other they will have improved administration options. Such as bank space and trade skill buffs

Spellbreakers will have basically unlimited bank space and access to a bank bascially at all times.

Bank space acquistion:
The way it will work is Spellbreakers will be able to demand another friendly player to give up bank space for them. if the player agrees, the player will lose the amount of bank slots offered and the Spellbreaker will receive them. If the player refuses the Spellbreaker will be able to PK the person on sight with no guard reaction and the player will not be able to fight back since they are on the same side. If you die from a friendly Spellbreaker, all your gear will be lootable to the Spellbreaker. The spell to instiagate this dialog and transaction will be called "...an offer he cant refuse."

Unlimited bag space:
The spellbreaker will be doing an instance and run out of space due to the high gold value grey drops. The Spellbreaker can demand a player take the greys the spellbreaker looted and sell them for the Spellbreakers profit. The player will have to make space if nessessary and leave the raid/group to sell the items immediatly. Once sold the money is instantly transferred to the Spellbreaker. The player will then be subjected to blacklisting for hearthing out during the raid. all this will occur while the Spellbreaker and the player are under the effect "Back-alley Persuasion."




Tradeskills

Spellbreakers will not be able to select any of the "gathering" tradeskills. (mining, skinning, herbalism)

This will work to the spell breakers advantage since they can pick all the rest of the manufacturing tradeskills. To get supplies the spell breaker will need to buy from players via AH or face-to-face........OR they can use their racial benefit "Downtown mugging."
First the Spellbreaker must use their exclusive tracking option "detect tradeskills". This will show all the players on the minimap with the current gathering profession and skill you desire. you may modify this tracking at any time to detect what skills/mats you need.
Once a "fat-cat" has been selected, the Spellbreaker can then use "Downtown Mugging" which will prompt the player to agree or refuse. Agreeing will forfeit the mats the Spellbreaker desires. Refusing will allow the Spellbreaker to PK the player. Of course the player will be be able to fight back and a death like this will allow the Spellbreaker to loot the player of all their gear.
 
Agreeing will forfeit the mats the Spellbreaker desires. Refusing will allow the Spellbreaker to PK the player. Of course the player will be be able to fight back and a death like this will allow the Spellbreaker to loot the player of all their gear.

right... lol
 
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