Rogue Nerf :(

Guilo Tal

New Member
For all you people who have been calling for the rogue nerf, here it is. This is the worst thing I think they have ever done to the rogue class, and it may very well chase several people away from playing the rogue, and only the die-hard rogue-players will continue playing the game. I for one, will continue playing... but I think Blizz went a little too far when they did this:

http://static.mmo-champion.com/mmoc/images/news/2009/october/tier10_rogue.jpg

Gratz to all of you who think rogues are OP and send in tickets to Blizzard repeatedly about how a rogue ganked you. :mad:
 
Even the hide helmet option will not hide this shameful abomination of a ninja suit. I mean, we get a noose... A NOOSE... around our neck and a big glowing ugly eyeball. How are we supposed to sneak?

By the way, that's the T10 rogue set for anyone that doesn't know. Awesome set bonusses but I think the guy who drew the art up for that needs to go back to middleschool art class.
 
I think everybody should be able to grab the noose of the rogue and do a garrote type damage to them. hehe
 
Am I the only one that thinks the new tier 10 modeled after a Geist is actually really cool looking? Now hunter tier 10, that's bad.
 
I think the new rogue armor looks cool. But any nerf to a rogue is an awesome nerf... :D
 
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Yeah, I don't see any problem with the FoK nerf... except that the interrupt I think they should have left for PvE only. It sure made the faction champs and a few Ulduar bosses easier, but I can understand why they took it out. Rogues should be massive single target damage, but mages and maybe warlocks should probably top the AoE meters.
 
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