Recettear: An Item Shop's Tale is a PC game that allows the player to alternate between buying and reselling items and dungeon crawling. It was developed by an independent Japanese studio, localized by another independent studio, and maintains the original Japanese voice tracks.
Yes, I have already downloaded the demo. No, I haven't bought the full version yet, but if I had a job, I probably would have already.
Any of you who are familiar with my tendency to spend more time in WoW playing the auction house than completing quests or running instances can probably imagine why and how much this game appeals to me.
And those of you who've read any of my posts blasting larger publishers for choking the heart and soul out of PC gaming for a quick buck (which I would think would include nearly every active user on the forums by now) could easily guess that I like to cheer on independent studios when they make great games.
I've only played about 30 minutes of the demo, but I really like it so far. Having "played" (I don't know if that's the right term) a visual novel translated from Japanese to English, the interface felt familiar. (No, Recettear isn't a visual novel, don't worry.) It's easy to draw immediate comparison between Recettear and the DS game Atelier Annie: Alchemists of Sera Island (especially when it comes to main characters) but Recettear has a stronger pull for me personally.
If this game has randomly generated dungeons, oh man. I hope it has randomly generated dungeons.
Yes, this is about as far off the beaten path while still being released on Steam as a game gets. But I just had to show a little love to Carpe Fulgur and EasyGameStation (though I have no idea what the Japanese equivalent of /cheer would be).
I know there are other great indie games out there, but this one really drew me in. If you all discover, play, and enjoy other indie games, feel free to start new threads about those games.
Yes, I have already downloaded the demo. No, I haven't bought the full version yet, but if I had a job, I probably would have already.
Any of you who are familiar with my tendency to spend more time in WoW playing the auction house than completing quests or running instances can probably imagine why and how much this game appeals to me.
And those of you who've read any of my posts blasting larger publishers for choking the heart and soul out of PC gaming for a quick buck (which I would think would include nearly every active user on the forums by now) could easily guess that I like to cheer on independent studios when they make great games.
I've only played about 30 minutes of the demo, but I really like it so far. Having "played" (I don't know if that's the right term) a visual novel translated from Japanese to English, the interface felt familiar. (No, Recettear isn't a visual novel, don't worry.) It's easy to draw immediate comparison between Recettear and the DS game Atelier Annie: Alchemists of Sera Island (especially when it comes to main characters) but Recettear has a stronger pull for me personally.
If this game has randomly generated dungeons, oh man. I hope it has randomly generated dungeons.
Yes, this is about as far off the beaten path while still being released on Steam as a game gets. But I just had to show a little love to Carpe Fulgur and EasyGameStation (though I have no idea what the Japanese equivalent of /cheer would be).
I know there are other great indie games out there, but this one really drew me in. If you all discover, play, and enjoy other indie games, feel free to start new threads about those games.