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I posted this on the WoW Priest forums, but I was wondering what you all thought as well. Came up with this idea this morning.
As a holy talent, we have Spirit of Redemtion, which upon death summons a spirit...blah blah blah, everyone knows the talent. My idea is how about something similar in the Disc tree that upon death gives near by party/raid members that use mana, a certain amount of mana plus another amount over time. Very very similar to what spirit of redemption does with health, but with mana.
Just a thought. I didn't put to much time into it to come up with a talent point requirement or anything, I just liked the idea. So upon death, it would be possible for Disc/Holy Priests to have 2 spirits that spawn, 1 to heal health and 1 to produce mana to those classes that need it. That extra mana could help casters do a little more damage and other priests in the group to heal a little more as well.
Thoughts?
As a holy talent, we have Spirit of Redemtion, which upon death summons a spirit...blah blah blah, everyone knows the talent. My idea is how about something similar in the Disc tree that upon death gives near by party/raid members that use mana, a certain amount of mana plus another amount over time. Very very similar to what spirit of redemption does with health, but with mana.
Just a thought. I didn't put to much time into it to come up with a talent point requirement or anything, I just liked the idea. So upon death, it would be possible for Disc/Holy Priests to have 2 spirits that spawn, 1 to heal health and 1 to produce mana to those classes that need it. That extra mana could help casters do a little more damage and other priests in the group to heal a little more as well.
Thoughts?