Guild Limits

Dragonhawk

New Member
Seeing as you guys are probably the closest to us in toon limits among Christian guilds I was wondering if you guys have run intothis situation yet and what you are doing about it? We have long past the 500 toon soft cap on our guild, particularly when the DKs hit. At this point we hae restricted members to 3 toons in the guild (1 main, 2 alts) and have booted any toon for being inactive for 2 months or more. The alt situation is particularly hard because some of our members were alt fiends and had 8 or more toons in the guild.

For anyone who doesnt know that when you hit 501 toons in your guild you start losing the ability to see them in the roster even though there wouldnt be 500 toons on. This makes inviting people for groups more difficult and makes it extremely difficult if not impossible to promote/demote people in the guild. If you guys have discussed this and found another solution I would love to hear what you guys are implimenting. Feel free to post here or send me a private message if you would prefer to keep things more confidential.
 
In the past, we've set standards similar to what you describe ... however, we're applied it with variable rigor over time. I'd say typically when we start pushing over 450 toons, we get more rigourous/tidy ... but then after a big cleanup we let it fall back down again. We're currently at 427 toons on 185 accounts (avg 2.3 toons per account), having done a big inactive cleanup as Mordos mentioned. In the distant past we've had "alt guilds" and "bank guilds" but it's been awhile since we've seen a real need for those so I don't believe that any actively exist.

Anyhow, I don't know of any tricks or strategies that are different than what you're already doing. We've been lucky in that "limits" haven't ever had to become so pervasive that they impact our guild's culture and people have been pretty good about not going too nuts about guilding their altoholic tendencies.

EDIT: I forgot to mention that guild culling also happens every once in awhile just because Mordos is cranky.
 
Last edited:
Thanks for the info. We have done the culling thing also, we are just getting past that point now. I dont remember our last account total but I know we are well over 200 accounts on alliance atm. We already have an alt guild that just started for bank alts but we are looking to put othe members alts in there now.

One thing we are testing is a chat program called guild2guild http://wow.curse.com/downloads/wow-addons/details/guild2guild.aspx. It is supposed to allow 2 guilds to share 1 guild chat channel. When we are done testing it I will let you guys know our results in case you find the need to use it in the future.
 
I just used rpgo:GuildProfiler over the weekend and while scanning the addon list looking for THAT, I saw the Guild2Guild there, too.

The concept there is great. THe "guild alliance" functionality in WAR is a very nice upgrade and G2G seems to want to replicate that. Going back to our experience ... it seems often very tough to get our guild to install addons. While coering raiders into pickup up a basic suite of addons has been doable, when we tried to get everyone to install and confgure GroupCalendar awhile ago it pretty much went /fail. I fear that G2G might end up in the same place. But anyhow, let us know how it works for you!
 
My understanding of the addon is that not everyone has to have it. You need someone on from both guilds for it to work, but if there is a guildie without it he/she should still be able to see the chat. Everyone is focusing on leveling now so we havent taken the time to fully test it out. I will definately let you know the ins and outs when we do.
 
This seems like a great idea! I am one of those altoholics mentioned. I have a fire mage, prot pally, holy priest, evil DK, then lowbie rogue and hunter. I chose to have the rogue kicked out so I could level my hunter though. The thing I don't like about leveling alts is not being able to talk in guild chat!
 
Back
Top