Ok, i hate micro-transactions in games. Nothing turns me off from a game faster than seeing a nickel and dime cash shop.
However with that said, I don't have a problem with GW's gem shop. IMO, this is the way a cash shop should be run!! There are no "gotta have's" in the gem shop that ruin the game if you don't have them. I've seen games that stock weapons like "the elite titantium sword of awesomeness" in their cash shops If you didn't buy that sword for the low low price of $1.99 per character then you are not wanted in teams.
GW was already heading that direction with gameplay. How many times have you seen pugs setting up for a speed clear or DOA run. "GLF for 2 more. MUST HAVE CONS!!!!!!" That's fine, but what if consets had only been available in the ingame store for $1 per set? Hmmmm? Fortunately, they weren't, but other games haven't been as nice. I've seen ads like this:
Elite Awesome Guild recruiting!!! Daily Raids! Guild Contests! Join the best of the best!
Requirements:
At least 2 max level characters (Must have bought the add-on to level to 100 ($5)
Must own the Titantium Sword of Awesomeness ($1.99)
Must own the full Titantium Armor of Awesomeness set ($8.99)
Must have at least 10k pulse grenades stockpiled (10 cents each)
Must have at 100 magical heal potions of awesomeness in inventory for raids (10 for $1)
Needless to say, those games are not fun unless you have a deep wallet.
Guild Wars (the current game) already has a gem store, minus the gems, so this is nothing new. We can pay for extra Xunlai tabs, costumes and make-over kits but there is nothing gamebreaking in the store. Just cosmetic fluff. You'll never be turned away from a team ingame because you didn't buy something. GW2's version is much much better because now we won't have to shell out real cash to buy those character slots and bank tabs. We can trade ingame gold to the poor noobs that can't earn it themselves and instead get their gold thru buying gems.
