Freelancer demo out

LoL
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Fileshack is much better then fileplanet.
 
YES YES!
i need a better vid card,
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i saw it at a game xpo this last summer,
great graphics!
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my friend downloaded it, it is great,
i preorderd it through here

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The only thing I dont lke is that the random missions you get at the bar all seem like the same Pirate killing missions. I hope that in the full version when I can go to other systems (in the demo you are stuck in the New York system in Liberty space) the missions will vary a little more. Other than that, the game is awesome! My first flight into the Badlands was freaky cool, so was finding that Pirate base.
 
I thought it was 6 years in the making? I seen a review in a magazine I have, looks cool. I get cable modem next month so maybe check it out then, I hate downloading stuff on this 56krap.
 
Don't talk. Don't read.

JUST GO AND DOWNLOAD IT....



Mmmmmmmmmmmmmmmmmmmmm
 
Freelancer is a space-sim with alittle bit of RPG mixed in. You are Edison Trent, a man who just survived the Freeport-7's destruction. Ship-less and with only a few credits to your name, you get a job with the local police (who give you a newb fighter), you make your way from there. There are 30-some story missions (I am pretty sure you don't have to do the story missions if you just want to freelance) that center around the Freeport-7's destrution. Other than that you do freelance stuff, smuggle drugs, mine, explore (lots of hidden stuff to find), kill pirates (or be a pirate), and so on. Its all really neat.

Also, Freelancer does not support joysticks. It uses a mouse. The devs really put a lot of work into making the mouse system work, and it really does.
 
it sounds like a good game I think I'll get it when I have the money
 
All I can say is "Wowzers!"

I had never even heard of the game before. I downloaded it and am blown away. I'm a little sad they have to keep using the D word, but the game looks like it will be great.

I did not have to install DirectX 9 to get it to work. Also, the framerate is beautiful even using a GF2 MX, playing at 1024x768x32.

The space fighting was a bit quirky, but I am slowly getting used to it. Has anyone taken any of the side jobs?

Well, hrummph. I had it all planned on which games I was going to buy this year (I limit myself) and in the last few days I've heard about this and Tron 2.0.
 
all the characters you talk to say the same thing.. like, "Here's what's going on" or "we may not own this place but we have a pretty good understanding of how it works" stuff like that.. it is annoying
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[b said:
Quote[/b] (Shark @ Feb. 25 2003,11:11)]
[b said:
Quote[/b] (Nspire @ Feb. 25 2003,10:21)]It is the sequal to Starlancer.
The devs made it very specific that it was not a sequel to starlancer  
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You sure? I thought it was set in the same universe. The Sleeper Ships where full of people fleeing from the war that is shown in Starlancer.
 
I read in an interview where they described the gameplay and said, "This isn't a sequel to starlancer, and it wasn't meant to be." It's set in the same universe I think but the history is supposed to not have anything to do with the game. If the devs say it isnt a sequel it isnt! Devs are never wrong!
 
It's a sequel - it's just not sequential... ;)

It's Freelancer not Starlancer II.

Starlancer was one of a number of space games that were technologically good, graphically awesome and fun to play. That bombed at retail. The publisher wants to avoid any association with a failed title - hence the "it's not a sequel" jazz.

Crazy - speech and animation are two of the BIGGEST space fillers. It's a demo - I'm sure they trimmed down the number of characters available, and their responses, in order to pare down the file size! It's already 150Mb!

Eon
 
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