Talori
New Member
Update - Thursday, November 10
Improved the character name and guild name entry dialogs.
Improved AI so that henchmen and monsters can now detect and flee from area-effect damage spells.
Improved AI so that monsters will eventually stop chasing fleeing players.
Slightly reduced the power of the Doppelganger creature.
Fixed a bug which could cause certain animated ground cover to not be animated.
Fixed a bug which could cause two copies of Gwen to appear in pre-searing Ascalon.
Fixed a bug with certain enemies not attacking players in the Gates of Kryta mission.
Fixed an exploit which could allow players to create PvP characters with invalid armor. Thanks to Derek Ravenclaw for reporting this.
That improved AI should be interesting... haven't played since they updated last night - has anyone noticed the difference? It may make killing a group of mobs more difficult (*puts Barrage away and tries to think of something else to use...). I am thankful that I won't get chased down for miles though - I hope.
Definitely couldn't handle more than 1 Gwen! Yikes!!
Improved the character name and guild name entry dialogs.
Improved AI so that henchmen and monsters can now detect and flee from area-effect damage spells.
Improved AI so that monsters will eventually stop chasing fleeing players.
Slightly reduced the power of the Doppelganger creature.
Fixed a bug which could cause certain animated ground cover to not be animated.
Fixed a bug which could cause two copies of Gwen to appear in pre-searing Ascalon.
Fixed a bug with certain enemies not attacking players in the Gates of Kryta mission.
Fixed an exploit which could allow players to create PvP characters with invalid armor. Thanks to Derek Ravenclaw for reporting this.
That improved AI should be interesting... haven't played since they updated last night - has anyone noticed the difference? It may make killing a group of mobs more difficult (*puts Barrage away and tries to think of something else to use...). I am thankful that I won't get chased down for miles though - I hope.
Definitely couldn't handle more than 1 Gwen! Yikes!!