Shagz
New Member
So I heard Kranaic (ne Landslide) and Killerah going on about Guild Wars during UT2004 practice, and I was intrigued to see what all the hub bub is about. I've never gotten into the "massive" genre (not big on monthly fees, long gaming hours, running from one country to another, or level grinding), and I've usually tired of RPGs in the past after going up a few levels (I'm speaking console style RPGs, not PC style) - just got tedious after a while, lost interest in the story, the game play wasn't interesting enough to bring me back and pour in the hours required to complete the game. The only two RPGs I ever played to completion were the first Final Fantasy and Fire Emblem on the GBA (and that was more 'cuz of the strategy than the RPG I think, but the story was really good too). I digress...
But this game promises to "fix" all the things wrong with the MMORPG genre, it looks slick, etc. etc. and there's no monthly fee, which is pretty attractive.
So what's the big deal?
From what I've been reading, there seems to be a change in focus for this game that makes it different from other RPGs. It's more of a "competitive" RPG (they keep using that word) - player-vs-player plays a big part I'm guessing? - and leveling isn't as important as skill gathering and selection/timing of their use. Is there a strategic element at all in the game? Or is it more Diablo/Dungeon Seige "click 'n slash"?
I also hear that the game is best played in a group rather than soloing...opinions?
I'm also interested in the Monk profession - I've been looking for a good martial arts RPG, something I can get into and bust kung fu moves and such. Any one playing a Monk? Is it what I think it is, or should I forget it and go check out Jade Empire?
Thanks for the info guys!
But this game promises to "fix" all the things wrong with the MMORPG genre, it looks slick, etc. etc. and there's no monthly fee, which is pretty attractive.
So what's the big deal?
From what I've been reading, there seems to be a change in focus for this game that makes it different from other RPGs. It's more of a "competitive" RPG (they keep using that word) - player-vs-player plays a big part I'm guessing? - and leveling isn't as important as skill gathering and selection/timing of their use. Is there a strategic element at all in the game? Or is it more Diablo/Dungeon Seige "click 'n slash"?
I also hear that the game is best played in a group rather than soloing...opinions?
I'm also interested in the Monk profession - I've been looking for a good martial arts RPG, something I can get into and bust kung fu moves and such. Any one playing a Monk? Is it what I think it is, or should I forget it and go check out Jade Empire?
Thanks for the info guys!