Tek7 (Legacy)
CGA & ToJ President
GRR.
After playing for nearly thirty minutes straight on the same match, Red lost to Blue because we had a deficit of one player. With the help of my teammate, I had managed to knock down Blue's reactor to ~35 points, but we couldn't overcome being short one player.
Had there been a time limit in effect, I'm confident that our team would have won. We dominated most of the map through the match, and an overtime powercore drain would have given us the match. Instead, I spent an additional twenty minutes fighting a very close battle only to lose in the end.
The moral of the story? Time limits are good. I apologize for getting frustrated at the end of the match. I hope there won't be cause for such frustration in the future.
EDIT: I'd personally recommend a twenty or thirty minute time limit before overtime kicks in and starts draining powercore hit points.
After playing for nearly thirty minutes straight on the same match, Red lost to Blue because we had a deficit of one player. With the help of my teammate, I had managed to knock down Blue's reactor to ~35 points, but we couldn't overcome being short one player.
Had there been a time limit in effect, I'm confident that our team would have won. We dominated most of the map through the match, and an overtime powercore drain would have given us the match. Instead, I spent an additional twenty minutes fighting a very close battle only to lose in the end.
The moral of the story? Time limits are good. I apologize for getting frustrated at the end of the match. I hope there won't be cause for such frustration in the future.
EDIT: I'd personally recommend a twenty or thirty minute time limit before overtime kicks in and starts draining powercore hit points.