Odale
Active Member
I am making Klangdon into a PVP mage and I dunno what I'm doing.
I have a few questions:
First - What glyphs should I get? I picked up some that seem obvious (such as Glyph of Ice Barrier) and others that don't seem so obvious (such as Glyph of Water Elemental).
Second - Is enduring Winter better to have than Torment the Weak?
Third - Who wants to let me in their 1800+ Arena team? XD
Fourth - The third question was a joke.
Fifth - Would having mining and herbalism (extra stam and a heal) be worth it for a PVP mage?
Sixth - Thanks for the help!
I have a few questions:
First - What glyphs should I get? I picked up some that seem obvious (such as Glyph of Ice Barrier) and others that don't seem so obvious (such as Glyph of Water Elemental).
Second - Is enduring Winter better to have than Torment the Weak?
Third - Who wants to let me in their 1800+ Arena team? XD
Fourth - The third question was a joke.
Fifth - Would having mining and herbalism (extra stam and a heal) be worth it for a PVP mage?
Sixth - Thanks for the help!