Loneshadow
New Member
Hello everyone!
With this update, the first of many for Star Wars™: The Old Republic™, we have addressed several high-priority bugs. We've implemented fixes for those players affected by performance issues on Taris and have corrected the problem preventing some pending mission rewards from being accepted. Additionally, the issue that could cause some gathering nodes to appear unharvestable has been addressed, and you'll notice several bug fixes relating to Flashpoint and Operation content.
We're committed providing the best possible MMO experience, and will continue releasing fixes and updates on a regular basis.
Thank you for playing Star Wars: The Old Republic!
1.0.1 Patch Notes 12/27/2011
Classes and Combat
Combat Bug Fixes
Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
Abilities that require Companion Characters now always correctly require a companion.
NPCs no longer attempt to engage vanity pets in combat.
Imperial Agent
Operative
The tooltip for Acid Blade now displays the correct information.
Companion Characters
Companions
Kira Carson
Fixed an issue that could cause Kira's affection progression to become blocked.
Bug Fixes
Companion Character dialogue now plays at the correct volume.
Crew Skills
Gathering Skills
Slicing
Rewards from Slicing have been reduced to bring them into balance with other skills.
Adjusted incorrect values for medium slicing boxes.
Bug Fixes
Corrected an issue that could cause some gathering nodes to appear as unharvestable.
Flashpoints and Operations
Flashpoints
Mandalorian Raiders
Crowd control immunity has been removed from several members of the Enemy Boarding Party.
Colicoid War Game
An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
The Red Reaper
Darth Ikoral now uses his abilities correctly.
Directive 7
Mentor now resets correctly if he defeats the player group.
Bug Fixes
All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.
Operations
Eternity Vault
Fixed an issue that could cause players to instantly die when affected by Soa's knockback.
Turrets in Normal Mode no longer behave as turrets from Hard Mode.
Players are now able to properly obtain loot from chests.
The Ancient Pylons now spawn enemies at the correct intervals.
Karagga's Palace
Players no longer need to reset this Operation if they do not defeat Bonethrasher.
Corrected an issue that caused some players to become stuck at the throne room door.
Items
Bug Fixes
PvP lockboxes can no longer be sold for credits.
Fixed incorrect item rewards from PvP leveling lockboxes.
Missions and NPCs
Missions
Imperial
A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
General Faraire: All of Khourlet's Elite Guards are now accessible by the player.
Bug Fixes
Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.
NPCs
Bug Fixes
Corrected several instances of non-interactive NPCs appearing and disappearing from the player's view.
PvP
Warzones
General
Rewards for winning Warzones have been increased.
Warzone completion rewards have been decreased.
Bug Fixes
Voidstar
Corrected an issue that could prevent some players from entering the Voidstar.
Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.
UI
Bug Fixes
Fixed a bug that could prevent players from accepting pending mission rewards.
Targeting a friendly player no longer occasionally displays incorrect text for the character's name.
Corrected an issue that could cause some auction expirations to behave incorrectly.
The splash screen no longer displays longer than the "accept changes" dialogue when changing resolutions on some computers.
Master Looter now works correctly for items being looted from chests.
The server select screen no longer displays over the character select after being disconnected for being away.
Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.
Miscellaneous Bug Fixes
Special characters no longer display incorrectly in the French credits.
Remaining baby names have been added to the credits.
Corrected a link that displayed in French and German versions when the servers are unavailable.
With this update, the first of many for Star Wars™: The Old Republic™, we have addressed several high-priority bugs. We've implemented fixes for those players affected by performance issues on Taris and have corrected the problem preventing some pending mission rewards from being accepted. Additionally, the issue that could cause some gathering nodes to appear unharvestable has been addressed, and you'll notice several bug fixes relating to Flashpoint and Operation content.
We're committed providing the best possible MMO experience, and will continue releasing fixes and updates on a regular basis.
Thank you for playing Star Wars: The Old Republic!
1.0.1 Patch Notes 12/27/2011
Classes and Combat
Combat Bug Fixes
Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
Abilities that require Companion Characters now always correctly require a companion.
NPCs no longer attempt to engage vanity pets in combat.
Imperial Agent
Operative
The tooltip for Acid Blade now displays the correct information.
Companion Characters
Companions
Kira Carson
Fixed an issue that could cause Kira's affection progression to become blocked.
Bug Fixes
Companion Character dialogue now plays at the correct volume.
Crew Skills
Gathering Skills
Slicing
Rewards from Slicing have been reduced to bring them into balance with other skills.
Adjusted incorrect values for medium slicing boxes.
Bug Fixes
Corrected an issue that could cause some gathering nodes to appear as unharvestable.
Flashpoints and Operations
Flashpoints
Mandalorian Raiders
Crowd control immunity has been removed from several members of the Enemy Boarding Party.
Colicoid War Game
An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
The Red Reaper
Darth Ikoral now uses his abilities correctly.
Directive 7
Mentor now resets correctly if he defeats the player group.
Bug Fixes
All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.
Operations
Eternity Vault
Fixed an issue that could cause players to instantly die when affected by Soa's knockback.
Turrets in Normal Mode no longer behave as turrets from Hard Mode.
Players are now able to properly obtain loot from chests.
The Ancient Pylons now spawn enemies at the correct intervals.
Karagga's Palace
Players no longer need to reset this Operation if they do not defeat Bonethrasher.
Corrected an issue that caused some players to become stuck at the throne room door.
Items
Bug Fixes
PvP lockboxes can no longer be sold for credits.
Fixed incorrect item rewards from PvP leveling lockboxes.
Missions and NPCs
Missions
Imperial
A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
General Faraire: All of Khourlet's Elite Guards are now accessible by the player.
Bug Fixes
Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.
NPCs
Bug Fixes
Corrected several instances of non-interactive NPCs appearing and disappearing from the player's view.
PvP
Warzones
General
Rewards for winning Warzones have been increased.
Warzone completion rewards have been decreased.
Bug Fixes
Voidstar
Corrected an issue that could prevent some players from entering the Voidstar.
Made adjustments to prevent attacking players from reaching the doors in the reactor core before bridges are extended.
UI
Bug Fixes
Fixed a bug that could prevent players from accepting pending mission rewards.
Targeting a friendly player no longer occasionally displays incorrect text for the character's name.
Corrected an issue that could cause some auction expirations to behave incorrectly.
The splash screen no longer displays longer than the "accept changes" dialogue when changing resolutions on some computers.
Master Looter now works correctly for items being looted from chests.
The server select screen no longer displays over the character select after being disconnected for being away.
Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.
Miscellaneous Bug Fixes
Special characters no longer display incorrectly in the French credits.
Remaining baby names have been added to the credits.
Corrected a link that displayed in French and German versions when the servers are unavailable.