Ok i as most know I love the thief class.
i designed my own build and wanted to share it for opinions (good and bad)
Here Goes;
Waynos Stealing Thief
Traits (why i chose what i chose)
Deadly Arts 10
III Mug (allows stealing to do damage)
minor trait applies 10 seconds of poison everytime you steal
This is also a good shadow step to target as well as decent damage
Shadow Arts 30
I Master Of deception (20% faster recharge of Deception skills = utilities #7 blinding powder 8 seconds faster and #8 shadow refuge 12 seconds faster)
minor trait stealth skills last 1 second longer
IV Shadows Embrace (removes a condition every 3 seconds while you are in stealth)
minor trait gain 15 seconds of might when you go into stealth
XI Shadows Rejuvenation (regenerates Health while you are in stealth)
Now you can use stealth more often due to 20% recharge rate bonus and heal and remove conditions making you less squishy
Trickery 30
III Uncatchable (drops caltrops whenever you dodge)
V Thrill Of The Crime (gain Fury,Might and Swiftness for 10 seconds when you steal)
VI Long Reach (increases the range on stealing)
Now you can steal from further away,gain 10 seconds of might,fury and swiftness when you steal
and drop caltrops when you dodge causing enemies to bleed keeping your damage going while you continue to stealth and attack
Weapons
Set 1
Dagger - Superior Sigil of Battle giving you 20 seconds of might when you swap to this weapon set
Dagger - Superior Sigil of Force giving you and extra 5% damage
Set 2
Pistol - Superior sigil of Intelligence giving you 100% critical chance on your first attack when you swap to this weapon set
Pistol - Superior sigil of Agony giving you a 10% bleed duration complimenting the bleeds your pistol deals to foes
Armor Type (Power,Precision,Toughness)
Runes - Superior Runes Of Strength
this gives you 155 Power
3% chance to gain might for 20 seconds when hit with a low 5 second cooldown
+5% damage while under the effects of Might
Accessories - Rampager for all (other types are optional this is just what i came up with)
Breakdown of totals (according to calculator and may vary depending on gear types)
Power 1680
Attack 2661
Precision 2339
Critical Chance 72%
Toughness 1216
Armor 2280
Vitality 1425
Health 15,895
Condition Damage 1244
Condition Duration 10%
Boon Duration 0% (Superior Runes of Strength give +20% Might duration which makes up for this low score)
Healing Power 300
Critical Damage 0% (with attack at 2661,condition damage at 1244 and crit chance at 72% it will pick up the slack no problem
Stealing Recharge 30%
Healing/Utilities
6 - Hide In Shadows (stealth,regen health and remove conditions)
7 - Blinding Powder (blind enemies,stealth,regen health and remove conditions
8 - Shadow Refuge (stealth,regen health and remove conditions)
9 - Signet Of Shadows (permanent 25% speed boost also can be used to blind foes for 5 1/2 seconds)
OPTIONAL if you take Shadow Arts Master Trait VIII Hidden Thief you gain stealth from stealing which also gives 15 seconds of might from the Hidden Assassin minor trait
but this will add 8 seconds recharge time for blinding powder (#7) and 12 seconds for shadow refuge (#8) so it's a tough trade-off
With stealing having a 34 second cooldown you can use your initiative dagger skill #5 (Cloak And Dagger) to get a fast stealth and 15 seconds of might which goes well with
backstabbing and heart seeker.
another way to get an extra stealth and 15 more seconds of might is to drop pistol skill #5 (Black Powder)
then swap to daggers and hit skill #2 Heartseeker jumping out of the black powder field and you will gain stealth as well as more might
this build i made designed to
1.use the might you gain for power and damage
2.Stealth you use to heal,remove conditions and hide you when things get out of control
BUILD LINK for a better visual
http://gw2skills.net/editor/?fYEQRA...saFoJA;TABg1yqEUJpSVliKqcM5IyxmjLHZOLOGisDYWA
ok now that i've rambled on let's hear some feedback
i designed my own build and wanted to share it for opinions (good and bad)
Here Goes;
Waynos Stealing Thief
Traits (why i chose what i chose)
Deadly Arts 10
III Mug (allows stealing to do damage)
minor trait applies 10 seconds of poison everytime you steal
This is also a good shadow step to target as well as decent damage
Shadow Arts 30
I Master Of deception (20% faster recharge of Deception skills = utilities #7 blinding powder 8 seconds faster and #8 shadow refuge 12 seconds faster)
minor trait stealth skills last 1 second longer
IV Shadows Embrace (removes a condition every 3 seconds while you are in stealth)
minor trait gain 15 seconds of might when you go into stealth
XI Shadows Rejuvenation (regenerates Health while you are in stealth)
Now you can use stealth more often due to 20% recharge rate bonus and heal and remove conditions making you less squishy
Trickery 30
III Uncatchable (drops caltrops whenever you dodge)
V Thrill Of The Crime (gain Fury,Might and Swiftness for 10 seconds when you steal)
VI Long Reach (increases the range on stealing)
Now you can steal from further away,gain 10 seconds of might,fury and swiftness when you steal
and drop caltrops when you dodge causing enemies to bleed keeping your damage going while you continue to stealth and attack
Weapons
Set 1
Dagger - Superior Sigil of Battle giving you 20 seconds of might when you swap to this weapon set
Dagger - Superior Sigil of Force giving you and extra 5% damage
Set 2
Pistol - Superior sigil of Intelligence giving you 100% critical chance on your first attack when you swap to this weapon set
Pistol - Superior sigil of Agony giving you a 10% bleed duration complimenting the bleeds your pistol deals to foes
Armor Type (Power,Precision,Toughness)
Runes - Superior Runes Of Strength
this gives you 155 Power
3% chance to gain might for 20 seconds when hit with a low 5 second cooldown
+5% damage while under the effects of Might
Accessories - Rampager for all (other types are optional this is just what i came up with)
Breakdown of totals (according to calculator and may vary depending on gear types)
Power 1680
Attack 2661
Precision 2339
Critical Chance 72%
Toughness 1216
Armor 2280
Vitality 1425
Health 15,895
Condition Damage 1244
Condition Duration 10%
Boon Duration 0% (Superior Runes of Strength give +20% Might duration which makes up for this low score)
Healing Power 300
Critical Damage 0% (with attack at 2661,condition damage at 1244 and crit chance at 72% it will pick up the slack no problem
Stealing Recharge 30%
Healing/Utilities
6 - Hide In Shadows (stealth,regen health and remove conditions)
7 - Blinding Powder (blind enemies,stealth,regen health and remove conditions
8 - Shadow Refuge (stealth,regen health and remove conditions)
9 - Signet Of Shadows (permanent 25% speed boost also can be used to blind foes for 5 1/2 seconds)
OPTIONAL if you take Shadow Arts Master Trait VIII Hidden Thief you gain stealth from stealing which also gives 15 seconds of might from the Hidden Assassin minor trait
but this will add 8 seconds recharge time for blinding powder (#7) and 12 seconds for shadow refuge (#8) so it's a tough trade-off
With stealing having a 34 second cooldown you can use your initiative dagger skill #5 (Cloak And Dagger) to get a fast stealth and 15 seconds of might which goes well with
backstabbing and heart seeker.
another way to get an extra stealth and 15 more seconds of might is to drop pistol skill #5 (Black Powder)
then swap to daggers and hit skill #2 Heartseeker jumping out of the black powder field and you will gain stealth as well as more might
this build i made designed to
1.use the might you gain for power and damage
2.Stealth you use to heal,remove conditions and hide you when things get out of control
BUILD LINK for a better visual
http://gw2skills.net/editor/?fYEQRA...saFoJA;TABg1yqEUJpSVliKqcM5IyxmjLHZOLOGisDYWA
ok now that i've rambled on let's hear some feedback
Last edited: