No worries Ember I'm sure we can all pitch in and help you learn how to play a FPS and if you can't get the hang of it play the medic class that is what Tek does
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Exactly what are you trying to say here? -_-
3. IMO on which classes are difficult to learn. Medic, Pyro, Engineer and Heavy (in that order) are easier to play effectively than the other classes as the need for a good aim is reduced.
The problem with playing Medic as a starter class is that Medics are targeted far more often than other classes. Getting killed repeatedly would likely be demoralizing for someone new to first-person shooters.
Of the remaining classes Scout and Spy are the hardest to learn with the others Soldier, Demo and Sniper falling somewhere in between.
Agreed.
Even a bad medic is appreciated if a team has none (or at least should be thank you very much rude grievers XD).
Griefers don't get healed.
People who abandon their Medics without warning don't get healed.
Scouts who skipped their Ritalin dose don't get healed.
Any more and I'm going to de-rail the topic even further. Maybe I should start a "A Medic's Point of View" thread on the ToJ TF2 chapter forums.
In fact I've seen a video where a kid took all but the forward key off his keyboard and only pressed it and the left mouse button the entire game. He was a top scorer (of course the people he was killing were not the most skilled).
You have got to send me the link to that video.
Engineer has a bit of learning curve but once you get past that you can basically just sit on your stuff hitting it with your wrench (except for needing to kill spies).
Playing Engineer as a starter class can also be demoralizing as players tend to focus on destroying your buildings. Having to rebuild over and over and over again gets frustrating, even for more seasoned players. One's experience as Engineer will depend largely on the skill and coordination of the enemy team as well as the assistance of your team. (I know the same could be said of any class, but the dependence is amplified in the case of the Engineer.)
Heavy is just a bit easier to aim than most other classes.
Agreed. I recommended Soldier and Heavy as starter classes for Ember.
You can also try adjusting your field of view. I think it allows ranges between 55 and 90.
This is something I thought after introducing Ember to the game last night but before reading this thread. I think I'm going to bump the FOV on her client to 70 or so.
Probably the biggest advice is to keep moving.
This is great for any first-person shooter (especially Quake Live).
Scout IMO is one of the easier classes.
For people who have played other first-person shooters, yes. For someone new to FPS games, the Scout's movement speed can make it difficult to navigate maps.
If you're bored read Sun Tzu: The Art of War then you will have all kinds of strategies to apply to <<insert generic game here>>.
Agreed. I have a copy of The Art of War, but I think I'll be waiting a while until Ember gets a better handle on the basics before recommending she read it.
Side note: The Art of War is a great read, whether you're a gamer or not.
Payload (pl) maps are probably the easiest to pick up as all you have to do (for basic play) is follow the track to the cart and try not to get turned around the wrong way. Don't forget to look at the UI at the bottom of the screen it will point to the location of any dropped flags, what cp points are taken by whom, and the location of the cart along the track.
I'll probably try teaching her a payload map next.
Knowing when to leave your stuff, turtle down to defend it and being able to rebuild it quick is where the skill comes in. Being situation-ally aware (not to mention knowing where all the ammo packs are on a map) is probably what you need most as an engineer.
Which is why it's rough as a starter class.
Even as a seasoned TF2 player, I sometimes forget where ammo packs are located. That knowledge is key to an Engineer's effectiveness. The main reason I don't play Engineer, though, is that I don't like spending 2-3 minutes building up an outpost only to have it torn down by an ubered pyro in under 10 seconds.
I have, on rare occasions, had a great time playing Engineer on pub servers. It depends largely (like I said earlier) on how well my team is performing in relation to the enemy team. Of course, if my team is steamrolling, there's not much use for an Engineer in the first place.
Oh noes Tek will ban you know for being OT!
If I banned forum users for going off-topic, the forums would be pretty bare.
Final Tip: Getting another player, like your shining knight Tek, to follow you around as you explore will help you a lot in this game. Teamwork is where it is at in this game for most classes. You will much likey the dedicated medic on you or the Pyro who watches your back
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QFT.
And I am willing to play Medic for my wife.
I welcome any opportunity to help people how to learn to play alongside Medic.
Haha I don't think I'll be playing medic. Because I really hate being THAT targeted, and I really don't like dying.
Tell me about it. That's why I don't play Medic that often on pub servers unless someone who knows how to play alongside a Medic is on my team.
Last night I just played with Tek.
Let's hear it for dedicated LAN servers, w00t!
(This is going to be one of my biggest problems I think...after 20 minutes on 2Fort, I still couldn't find my way around that place to save my life. ;_; I am good at directions IRL, but apparently not in a game...bleh.)
In retrospect, that might have exacerbated by using the default field of view value.
Next I tried Heavy on...ohhhh one of the capture the point maps. Granary? That seemed sort of easier for me, but I don't know. It's not like we were actually playing. It was more like walkthrough, but Tek let me beat up on him once in a while just for fun and morale boost. *lol*
No, I will not let other people beat me up for a morale boost. For that silly Gibus hat, maybe, but not just for grins and giggles.
As far as class goes...I think I want to try to learn the ones that are maybe a little less popular. That usually works best for me. I want to try Engineer for that reason at some point...but Tek thought that might not be the best starting out. Which is fine.
Good to know about adjusting the FOV. I didn't know about that. I think I'll leave it alone for now though. A wider FOV might help me not get lost, but I'm sure my aim would really suffer even more.
Not necessarily. I have my FOV in Quake Live set to 120 and I do well enough.
My biggest thing to get over...will be turning off that perfectionist nature of mine that surfaces itself even in a game.
QFT. <3
Team stuff...I just hate being the weakest link. ;_;
Don't worry about that. I wouldn't subject you to public servers other than the ToJ and Christian Crew TF2 servers. Most regulars on those servers have no problem with helping people learn the game as long as they're willing to help. Besides, I can ban anyone who hassles you on the ToJ TF2 server.
Anyway, sorry to go OT. I guess this is the $2.49 thread, not the "please help me, I'm tek's poor little newbie wife!" thread. =D
That sounds like a great title for new split thread.