Omega Amen
Member
This is a pretty big shocking reveal to me, and I honestly feel heartbroken and dejected. This has pretty much killed the hype for me personally on Modern Warfare 2 for now.
Basically, Modern Warfare 2 on the PC will not support dedicated servers like we are all used to on PC FPS. Instead, they have set up a service called IWNet that will perform matchmaking based on skill ranking. From what is revealed so far, it sounds pretty much exactly the same method that multiplayer matches are set up on console FPS.
Here is the article from Kotaku that summarized a webcast with Infinity Ward's Robert Bowling where he revealed this information: http://kotaku.com/5384057/new-moder...-service-will-definitely-reshape-pc-community
I am trying to be fair and wait on more information on what IWNet's capabilities, but I cannot help but take this news negatively. One of the reasons I prefer to play PC versions of FPS is because of dedicated servers and their ramifications like lower pings, ease of clans/communities to gather/practice, high customization/modding, etc. These are all hampered or outright removed with the matchmaking service you see on console FPS.
Hopefully, they will release more information soon, but the hardcore/loyal PC community of Call of Duty seem really ticked off now.
Basically, Modern Warfare 2 on the PC will not support dedicated servers like we are all used to on PC FPS. Instead, they have set up a service called IWNet that will perform matchmaking based on skill ranking. From what is revealed so far, it sounds pretty much exactly the same method that multiplayer matches are set up on console FPS.
Here is the article from Kotaku that summarized a webcast with Infinity Ward's Robert Bowling where he revealed this information: http://kotaku.com/5384057/new-moder...-service-will-definitely-reshape-pc-community
I am trying to be fair and wait on more information on what IWNet's capabilities, but I cannot help but take this news negatively. One of the reasons I prefer to play PC versions of FPS is because of dedicated servers and their ramifications like lower pings, ease of clans/communities to gather/practice, high customization/modding, etc. These are all hampered or outright removed with the matchmaking service you see on console FPS.
Hopefully, they will release more information soon, but the hardcore/loyal PC community of Call of Duty seem really ticked off now.