1.5 Online!

Josh2415

Tribe of Judah Minecraft Server Operator
I have updated the ToJ server to a developmental version of Bukkit so it is compatible (mostly) with 1.5. There are bound to be bugs, but it looks fine so far.

It looks like all the plugins are working (an unexpected hooray!) but if you find anything wrong, let me know.

There is a new teleporter right outside spawn. Currently, ToJ_Pheonix's maze is the only destination. If you would like something else added, let me know! It is built out of the newly-available quartz. Altogether now: "OOoooo... Aaaahhhhh..."

The Nether has been regenerated anew. Admins will work on putting portals and a Nether Network back in. Ghasts will work on blowing stuff up, as usual. Fortresses will now be correct and will spawn wither skeletons. Happy Nether Quartz hunting!

Have fun everyone!
 
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New info:

I made an access to a stronghold. You can find the entrance about halfway between bl's obsidian tower and Pheonix's maze. It's a straight drop through the water to the Ender Portal room. You may be able to swim up, but /home or /spawn is your better bet.

There is a warp to Deathland, an Extra Hard Mode mod world. (http://dev.bukkit.org/server-mods/fun-hard-mode/). The warp is under the spawn church. Type /home or /spawn to leave Deathland. Read the website to see all the changes. Personally, I like the new method of mining. This world should be on "hard" difficulty, though the others still remain on "easy." There are chests by the warp to store your inventory in before you head over (keep the worlds separate).
 
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