First on the good side here are the maps for tomorrow's game night.
cp_antiquity_rc1 New version. Didn't see a lot of changes but a bit more polish never hurt.
cp_blazewalk_rc5 5 point cp map.
cp_oilfield_v2 Requested. The 3 point version of Koth_Oilfield we've been playing.
cp_roswell Requested. Played on Fish not sure we played it here though.
cp_vertigo_beta3 Requested. We played it long ago.
pl_escarpment_rc1 A map from the recent contest on TF2maps.
pl_swiftwater_final_rc New version. It's been polished a lot for competitive UGC highlander play and it shows.
On other progress I've gone through all of our 88+ custom maps on our server, checked for newer versions and cleaned out some of the more lackluster ones. There were several new polished versions of old maps which should make them a little more fun to play but I've still to upload/test all. Unfortunately in some map tests I got crashes. As such I'm going to have to go back and test each map on our server (because the crash only showed when my client was connected to the server) before I map pack anything. All this will take a few more days of exciting map prodding, blah, plus I can only upload when our internet is not being used.
Note: R.I.P. Pl_cranetop_b8 As I could not find a newer version that did not crash. I'll sleep now and check more maps later.
Note: If you do not know how to install maps manually decompress these files (7zip works) and put them in your \steamapps\my_steam_account\team fortress 2\tf\maps folder.
cp_antiquity_rc1 New version. Didn't see a lot of changes but a bit more polish never hurt.
cp_blazewalk_rc5 5 point cp map.
cp_oilfield_v2 Requested. The 3 point version of Koth_Oilfield we've been playing.
cp_roswell Requested. Played on Fish not sure we played it here though.
cp_vertigo_beta3 Requested. We played it long ago.
pl_escarpment_rc1 A map from the recent contest on TF2maps.
pl_swiftwater_final_rc New version. It's been polished a lot for competitive UGC highlander play and it shows.
On other progress I've gone through all of our 88+ custom maps on our server, checked for newer versions and cleaned out some of the more lackluster ones. There were several new polished versions of old maps which should make them a little more fun to play but I've still to upload/test all. Unfortunately in some map tests I got crashes. As such I'm going to have to go back and test each map on our server (because the crash only showed when my client was connected to the server) before I map pack anything. All this will take a few more days of exciting map prodding, blah, plus I can only upload when our internet is not being used.
Note: R.I.P. Pl_cranetop_b8 As I could not find a newer version that did not crash. I'll sleep now and check more maps later.
Note: If you do not know how to install maps manually decompress these files (7zip works) and put them in your \steamapps\my_steam_account\team fortress 2\tf\maps folder.
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